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April 1, 2017, 09:27 (GMT)
Remove unused ARegion parameter

This parameter was added for new shaders, but finally is not used.
April 1, 2017, 09:16 (GMT)
Remove scale factor for thickness

With the new draw manager, calculate the scale in the drawing is not a solution because the batch drawing need to include the scale calculation in the shader.

TODO: Add scale calculation to shader itself.
April 1, 2017, 09:13 (GMT)
Move initialization code to new versioning file
April 1, 2017, 08:42 (GMT)
Merge branch 'blender2.8' into gpencil_2.8
March 31, 2017, 22:57 (GMT)
BGE: new bge.logic.Render() to perform render w/o logic step.

This function works only if python has control:
1. add scene custom property, call it __main__
2. give it string value as the name of a text block
3. code game loop in python in text block. Example:

import bge

bge.logic.setUseExternalClock(True)
t = 0.0;
scene = bge.logic.getCurrentScene()
cam = scene.cameras["Camera"]
cam.setViewport(120,120,370,370)
while not bge.logic.NextFrame():
cam.useViewport = True
# second render with viewport enable, clock time unchanged
bge.logic.Render()
# advance animation for next frame
t += 0.02
bge.logic.setClockTime(t)
cam.useViewport = False
March 31, 2017, 21:56 (GMT)
Cleanup: Some minor styling.
March 31, 2017, 17:41 (GMT)
Merge branch 'master' into datablock_idprops
March 31, 2017, 17:40 (GMT)
Add missing handling of sequencer's strips IDProperties.
March 31, 2017, 15:29 (GMT)
Numeral small fixes from upstream 0.3rc
March 31, 2017, 15:29 (GMT)
Updated Vive lens correction values, is a decent approximation, needs extra sample points when looking down
Fixed lens seperation
March 31, 2017, 13:27 (GMT)
Cleanup: simpler to define 'no datablock idprop' flag in RNA struct definitions.

That's cleaner & easier to read than to do it for every child class in
register functions...
March 31, 2017, 12:31 (GMT)
Merge branch 'blender2.8' into custom-manipulators

Also remove sequencer widget.
March 31, 2017, 12:03 (GMT)
Merge branch 'blender2.8' into custom-manipulators
March 31, 2017, 11:35 (GMT)
Merge branch 'blender2.8' into custom-manipulators
March 31, 2017, 11:32 (GMT)
Merge branch 'blender2.8' into custom-manipulators
March 31, 2017, 11:23 (GMT)
Merge branch 'blender2.8' into custom-manipulators
March 31, 2017, 10:40 (GMT)
Merge branch 'blender2.8' into custom-manipulators
March 31, 2017, 10:33 (GMT)
Cleanup: Remove variables for cyclic and use pointers
March 31, 2017, 10:30 (GMT)
Merge branch 'blender2.8' into custom-manipulators
March 31, 2017, 10:28 (GMT)
Merge branch 'blender2.8' into custom-manipulators
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021