Revision f12f0f0 by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 06:59 (GMT) |
generalized material offset for solidify_modifier |
Revision 95bd8e4 by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 06:59 (GMT) |
Initial setup for solidify node |
Revision 48dc0c6 by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 06:59 (GMT) |
solidify_extrude_generaly working. |
Revision 48fc1bd by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 06:59 (GMT) |
- working with data from node |
Revision 0291553 by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 06:59 (GMT) |
- added basic support for input data |
Revision 7026eca by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 06:59 (GMT) |
moved solidify to Blender Kernel |
Revision a33076f by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 06:59 (GMT) |
makeing node and modifier working with solidify kernel version. |
June 22, 2021, 06:55 (GMT) |
adaptive_cloth: mesh: add empty elements |
June 22, 2021, 06:55 (GMT) |
adaptive_cloth: mesh elements, better constructors |
June 22, 2021, 05:57 (GMT) |
Blender v2.93.1 release version bump. |
June 22, 2021, 05:43 (GMT) |
Cleanup: fixed some issues with collision display and formatted the code No functional changes |
June 22, 2021, 02:37 (GMT) |
Added support for shape preserving cuts |
June 22, 2021, 02:20 (GMT) |
Update CacheFile comments. Removed obsolete references to Alembic, as the CacheFile code is now used for USD archives as well. |
June 22, 2021, 02:01 (GMT) |
USDVolumeReader improvements. Fixed Volume reference counting error (incorrect call to id_us_min()). Fixed error reading fieldName attribute, which was incorrectly being read as a string rather than a token. Avoiding use of auto and unneeded declararions. Logically grouping related code. Now invoking attribute Get() functions with the given time. |
June 21, 2021, 23:53 (GMT) |
USD Import: remove variant selection mask. Removed logic to process variant selection in Prim Path Mask, as this code needs to be extended to handle variants specified in child prims. This functionality can be added back once it's fully developed. Also, now printing warning message if the Prim Path Mask doesn't specify a valid prim. |
June 21, 2021, 23:20 (GMT) |
Twist brush: use relax instead of smooth |
June 21, 2021, 20:08 (GMT) |
Node socket type callback for display shape. This can change the display shape per socket type instead of using per instance variable. |
June 21, 2021, 18:48 (GMT) |
Rename USDStageReader prune functions. Renamed USDStageReader prune_by_visibility() and prune_by_purpose() member functions to include_by_visibility() and include_by_purpse(), respectively, to reflect the current semantics. I.e., both functions are now answering the question, 'should the prim be included in the traversal', returning true to include and false to exclude. |
June 21, 2021, 18:47 (GMT) |
Added direct attribute search for inputs. This way an explicit "Get Attribute" is rarely needed. The "Get" node can still be useful for connecting multiple inputs to a single attribute lookup, or when a string is passed in to be turned into an attribute reference. |
June 21, 2021, 18:28 (GMT) |
USDStageReader::prune_by_purpose() refactor. Per suggestion by Sybren in his review, flipped the samanitcs for prune_by_purpose() to return true=include and false=exclude. Also simplified the conditional logic to reduce nesting. |
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