March 4, 2021, 11:50 (GMT) |
hack to fix a crash when reading curves |
March 4, 2021, 11:49 (GMT) |
hide debug prints behing Scene.update_stats |
March 4, 2021, 11:48 (GMT) |
fix crash accessing data out of bounds |
March 4, 2021, 09:50 (GMT) |
fix data being resent to the device despite deltas also being sent |
March 4, 2021, 09:50 (GMT) |
add timer to apply_delta_compression |
Revision f798445 by Jeroen Bakker (compositor-cryptomatte-workflow, temp-compositor-cryptomatte-picker) March 4, 2021, 09:22 (GMT) |
Cryptomatte: Select custom layer name (WIP) |
March 4, 2021, 09:10 (GMT) |
remove old derived node tree |
March 4, 2021, 09:08 (GMT) |
remove all uses of old derived node tree |
March 3, 2021, 23:48 (GMT) |
USD Import: material conversion minor updates. Added comment re UsdPreviewSurface conversion. Now handling lowercase raw color space specification. |
March 3, 2021, 21:20 (GMT) |
Merge branch 'master' into temp-gpencil-io |
March 3, 2021, 21:13 (GMT) |
Fix crash in Boundary brush expand mode after refactor |
March 3, 2021, 21:11 (GMT) |
GPencil: Cleanup, remove tmp and is_left variable Clean up the perimeter calculation code. |
Revision 9a6c22a by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 3, 2021, 20:44 (GMT) |
Properly support mouse-selecting items in the asset view list This was very glitchy before and just didn't work in most cases. The mouse press event was simply caught by the preview icon button and didn't make its way to the underlying list-row button. |
March 3, 2021, 19:25 (GMT) |
Merge branch 'master' into sculpt-dev |
March 3, 2021, 18:02 (GMT) |
Cycles: Initialize ShaderData differentials to zero They are not yet supported, and support is marked as TODO, but it seems to be important to avoid uninitialized values as it causes non-deterministic issues on certain setups. For example, GCC + E5-2699v4 were giving different results when rendering one sample of BMW27 in multiple threads. |
March 3, 2021, 17:52 (GMT) |
Sculpt: Make global smooth factor control the strengh directly |
March 3, 2021, 17:51 (GMT) |
Cleaup: Clang format |
Revision caaa9b4 by Campbell Barton / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 3, 2021, 17:15 (GMT) |
Cleanup: minor changes to Python RNA pointer assignment Don't assign the BPy_StructRNA a value which can be 'None', instead, set it to NULL. |
Revision 418fdab by Hans Goudey / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 3, 2021, 17:15 (GMT) |
Fix crash when dragging nodes The `bNodeLinkDrag` struct was NULL when dragging a node instead of a link. It is allocated with `calloc` anyway, so this field doesn't need to be explitely cleared. |
Revision a008463 by Jacques Lucke / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 3, 2021, 17:15 (GMT) |
Nodes: store references to bNodeLinks in NodeTreeRef Sometimes it is useful to have this information available to be able to read information from links. |
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Master Commits
MiikaHweb | 2003-2021