Revision 90a48fa by Jacques Lucke September 14, 2021, 11:33 (GMT) |
Geometry Nodes: fix memory leak for multi input sockets |
Revision 1c1be5b by Philipp Oeser September 14, 2021, 07:53 (GMT) |
Fix T90862: Texts in Outliner can have wrong icon In contrast to the Filebrowser, the Outliner (Blender File view) did not distinguish icons for text-based formats (if they have a filepath this can be done though). Maniphest Tasks: T90862 Differential Revision: https://developer.blender.org/D12347 |
Revision 30845b5 by Campbell Barton September 14, 2021, 03:27 (GMT) |
Doc: expand on comment for why bound-box access could cause issues |
Revision 917a972 by Campbell Barton September 14, 2021, 02:49 (GMT) |
UI: keep navigation gizmos visible during modal operators Hiding viewport navigation gizmos caused the UI to "flicker" unnecessarily, the axis could also be useful as a reference. Resolves T73684 |
Revision 9b0b78d by Aaron Carlisle September 13, 2021, 23:08 (GMT) |
Update RNA to User Manual Mappings |
Revision 3ff60bc by Dalai Felinto September 13, 2021, 17:51 (GMT) |
Asset Template: Extra UI options This allow users to show/hide: * Library name / refresh. * Assets names. * Filter. To set them in Python use: display_options={'NO_NAMES', 'NO_FILTER', 'NO_LIBRARY'} With contributions by Julian Eisel. Differential Revision: https://developer.blender.org/D12476 |
Revision 9fe6854 by Richard Antalik September 13, 2021, 15:48 (GMT) |
Cleanup: Remove duplicate code Class SEQUENCER_PT_overlay as defined twice. |
Revision 4f73d43 by Germano Cavalcante September 13, 2021, 15:43 (GMT) |
Fix T90736: Problem applying scale to curves Curve Points of handle of type `Auto` on curves not uniformly scaled cause the shape of the curve to be modified after applying the scale. So change these handles to `Aligned` in these cases. Reviewed By: campbellbarton Maniphest Tasks: T90736 Differential Revision: https://developer.blender.org/D12281 |
Revision a784103 by Philipp Oeser September 13, 2021, 14:49 (GMT) |
Cleanup: fix typo in comment |
Revision 503d79c by Philipp Oeser September 13, 2021, 14:42 (GMT) |
Fix straightline gesture snapping not working for modal tools This was implemented in {rB14d56b4217f8} but was never working for tools/operators other than the sculpt line mask tool. To be precise, the preview actually snapped but the operations (e.g. mesh bisect, vertex weight gradient) still happened "unsnapped" in modal. For the sculpt line mask tool this wasnt a problem, because it only draws a preview while modal, the actual mask was only applied later. This solves part one of T91320 (snapping), sculpting also introduced flipping in {rB7ff6bfd1e0af} which does not make much sense for all tools, but in bisect this could actually be supported, will add that in a separate Diff. ref T91320 Maniphest Tasks: T91320 Differential Revision: https://developer.blender.org/D12470 |
Revision 1bcdd1c by Philipp Oeser September 13, 2021, 14:42 (GMT) |
Fix T91320: Support flipping sides in mesh bisect Changing active side was introduced in {rB7ff6bfd1e0af} but was never working for tools/operators other than the sculpt line mask tool. While for most tools/operators this actually does not make sense, the bisect tool/operator can actually benefit from it. thx @campbellbarton for additional input! Maniphest Tasks: T91320 Differential Revision: https://developer.blender.org/D12473 |
September 13, 2021, 14:37 (GMT) |
UI: Freestyle UI Upgrade Suggested and funded by [[ https://blendernpr.org/| BNPR ]], this patch aims to update the long not-updated Freestyle UI **Why do the UI upgrade:** - Freestyle UI doesn't match the rest of Blender UI, it was neglected for a long time - The current UI makes Freestyle workflows tedious and distracting **Highlights:** For before/after screenshots see https://developer.blender.org/D10505 Video: https://youtu.be/qaXhuJW_c9U Workflow video (older revision): https://youtu.be/IqbjIq_A800 Doc patch (WIP): https://github.com/bnpr/FreestyleUIUpgrade/blob/main/freestyle-ui-upgrade-docs.diff Reviewed By: #user_interface, Blendify, HooglyBoogly, Severin Differential Revision: https://developer.blender.org/D10505 |
Revision c9c890f by Dalai Felinto September 13, 2021, 14:18 (GMT) |
Templates: Set more user preference settings to be swapped * Splash Disable * Show gizmo navigate * ui scale It is a bit arbritrary now. So those are the flags I'm setting up for the Blender 101 project (T90025). Differential Revision: https://developer.blender.org/D12474 |
Revision 4b06420 by Jeroen Bakker September 13, 2021, 12:13 (GMT) |
Cleanup: Packedfile don't repeat yourself. Introduced `BKE_packedfile_unpack` that is called from the specialized implementation for Image, Sound, Font, Volume etc. This is in preparation for T91252. |
Revision 603ae58 by Brecht Van Lommel September 13, 2021, 11:14 (GMT) |
Build: show better "make update" error message when in detached HEAD state |
Revision b777df8 by Jacques Lucke September 13, 2021, 11:09 (GMT) |
Fix: fix equality operator for fields Instead of comparing the referenced field node by pointer, compare the nodes directly instead. This is important because different field nodes might be the same semantically. |
Revision 410dc76 by Bastien Montagne September 13, 2021, 10:40 (GMT) |
Various UI messages fixes and updates. |
Revision f6ebbfe by Jacques Lucke September 13, 2021, 09:54 (GMT) |
Nodes: move some texture nodes to c++ This is necessary to be able to use them in geometry nodes. |
Revision 9d6e960 by Bastien Montagne September 13, 2021, 09:41 (GMT) |
Fix `make_utils.py` recent API breackage. rB546314fc9669 broke `svn_libraries_base_url` utils API compatibility for no good reasons, making new `branch` argument explicitely optional. Reported on chat by Michael Kowalski (@makowalski), thanks! |
Revision 25550c2 by Sergey Sharybin September 13, 2021, 09:30 (GMT) |
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