Blender Git Commits

Blender Git "master" branch commits.

Page: 2232 / 5574

January 12, 2017, 06:03 (GMT)
Add Add Modifiers tab to the NLA & VSE editors

This is a follow up to rBca935ab

Differential Revision: https://developer.blender.org/D2442
Revision 092cbcd by Julian Eisel
January 11, 2017, 22:16 (GMT)
Fix T50056: Dyntopo brush size shortcut broken using constant detail setting.
Revision c4f6031 by Julian Eisel
January 11, 2017, 21:15 (GMT)
UI: Try limiting 'x' icon to search buttons

Reusing PROP_TEXTEDIT_UPDATE instead of adding a new property flag just for search strings. Currently it's only used for search strings anyway so seems fine for now.

Fixes T50336.
Revision c910bea by Luca Rood
January 11, 2017, 19:55 (GMT)
Split interp_weights_face_v3 into specific functions for tris and quads

This splits `interp_weights_face_v3` into `interp_weights_tri_v3` and
`interp_weights_quad_v3`, in order to properly handle three sided polygons
without needing a useless extra index in your weight array. This also
improves clarity and consistency with other math_geom functions, thus
reducing potential future errors.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D2461
January 11, 2017, 17:47 (GMT)
Viewport SSAO: Fix normals not normalized
January 11, 2017, 15:32 (GMT)
Cycles: Fix wrong motion blur when combining deformation motion blur with autosplit

The issue was that we used to compare number of vertices for mesh after the auto
smooth was applied (at the center of the shutter time) with number of vertices
prior to the auto smooth applied. This caused false-positive consideration of a
mesh as changing topology.

Now we do autosplit as early as possible and do it from blender side, so Cycles
does not need to re-implement splitting on it's side.
January 11, 2017, 15:23 (GMT)
Cycles: Pass explicit subdivision type to object_to_mesh

This allows us to do some extra logic checks there based on particular
subdivision type.

Additionally avoids implicit cast of enum to bool.
January 11, 2017, 15:04 (GMT)
Copy autosmooth mesh settings BKE_mesh_new_from_object

This way render engine can first apply all modifiers on the
new mesh and then optionally perform autosmooth face splitting
on it.
January 11, 2017, 14:59 (GMT)
RNA: Expose autosmooth face splitting

This way render engine can request mesh to be auto-split and not
worry about implementing this functionality on it's own.

Please note that this split is to be performed prior to tessellation.
January 11, 2017, 14:16 (GMT)
Cycles: Cleanup, whitespace around operator
January 11, 2017, 13:34 (GMT)
Cycles: Improve logging of cases when motion blur is disabled

Next logical step is to expose this somehow to the interface.
January 11, 2017, 08:44 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
January 11, 2017, 08:43 (GMT)
Fix building with INPUT_NDOF after warning cleanup

Reported by Cl�ment Foucault
January 10, 2017, 23:27 (GMT)
Cleanup: Use more meaningful constants other than 0
Revision 1dbaf0d by Luca Rood
January 10, 2017, 21:58 (GMT)
Add mid_v3_v3_array function and remove redundant functions

Other than implementing a `mid_v3_v3_array` function, this removes
`cent_tri_v3` and `cent_quad_v3` in favor of `mid_v3_v3v3v3` and
`mid_v3_v3v3v3v3` respectively.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D2459
January 10, 2017, 17:36 (GMT)
Fix warnings (mostly unused arguments)
January 10, 2017, 15:24 (GMT)
UI Layout: fix some cases mixing fixed and expandable sizes

When layout has only small buttons (buttons with icon and without label)
its size should be fixed. Code was modified to be able to add a new UI_ITEM_MIN
flag which indicates that the layout has only small fixed-width buttons.

Patch by @raa, with minor style edits by @mont29.

Reviewers: Severin, mont29

Reviewed By: mont29

Tags: #bf_blender, #user_interface

Differential Revision: https://developer.blender.org/D2423
January 9, 2017, 16:58 (GMT)
Fix T49861: Interlace stereo drawing

This does not address stapling shader in 2.8, though the solution can be
similar (own shader, not polutting interlace shader).

part of T49043

Reviewers: merwin

Differential Revision: https://developer.blender.org/D2440
January 9, 2017, 12:12 (GMT)
Cleanup: Strict CLang warning in Smoke module
January 9, 2017, 12:11 (GMT)
Cleanup: Indentation
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021