Revision 65c8937 by Aaron Carlisle January 12, 2017, 06:03 (GMT) |
Add Add Modifiers tab to the NLA & VSE editors This is a follow up to rBca935ab Differential Revision: https://developer.blender.org/D2442 |
Revision 092cbcd by Julian Eisel January 11, 2017, 22:16 (GMT) |
Fix T50056: Dyntopo brush size shortcut broken using constant detail setting. |
Revision c4f6031 by Julian Eisel January 11, 2017, 21:15 (GMT) |
UI: Try limiting 'x' icon to search buttons Reusing PROP_TEXTEDIT_UPDATE instead of adding a new property flag just for search strings. Currently it's only used for search strings anyway so seems fine for now. Fixes T50336. |
January 11, 2017, 19:55 (GMT) |
Split interp_weights_face_v3 into specific functions for tris and quads This splits `interp_weights_face_v3` into `interp_weights_tri_v3` and `interp_weights_quad_v3`, in order to properly handle three sided polygons without needing a useless extra index in your weight array. This also improves clarity and consistency with other math_geom functions, thus reducing potential future errors. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D2461 |
Revision 0507b3e by Clément Foucault January 11, 2017, 17:47 (GMT) |
Viewport SSAO: Fix normals not normalized |
Revision 394fa07 by Sergey Sharybin January 11, 2017, 15:32 (GMT) |
Cycles: Fix wrong motion blur when combining deformation motion blur with autosplit The issue was that we used to compare number of vertices for mesh after the auto smooth was applied (at the center of the shutter time) with number of vertices prior to the auto smooth applied. This caused false-positive consideration of a mesh as changing topology. Now we do autosplit as early as possible and do it from blender side, so Cycles does not need to re-implement splitting on it's side. |
Revision 38b0141 by Sergey Sharybin January 11, 2017, 15:23 (GMT) |
Cycles: Pass explicit subdivision type to object_to_mesh This allows us to do some extra logic checks there based on particular subdivision type. Additionally avoids implicit cast of enum to bool. |
Revision 2b66a17 by Sergey Sharybin January 11, 2017, 15:04 (GMT) |
Copy autosmooth mesh settings BKE_mesh_new_from_object This way render engine can first apply all modifiers on the new mesh and then optionally perform autosmooth face splitting on it. |
Revision 8576efc by Sergey Sharybin January 11, 2017, 14:59 (GMT) |
RNA: Expose autosmooth face splitting This way render engine can request mesh to be auto-split and not worry about implementing this functionality on it's own. Please note that this split is to be performed prior to tessellation. |
Revision 7bbb229 by Sergey Sharybin January 11, 2017, 14:16 (GMT) |
Cycles: Cleanup, whitespace around operator |
Revision e068d09 by Sergey Sharybin January 11, 2017, 13:34 (GMT) |
Cycles: Improve logging of cases when motion blur is disabled Next logical step is to expose this somehow to the interface. |
Revision 77dcf0f by Dalai Felinto January 11, 2017, 08:44 (GMT) |
Merge remote-tracking branch 'origin/master' into blender2.8 |
Revision 80865bd by Dalai Felinto January 11, 2017, 08:43 (GMT) |
Fix building with INPUT_NDOF after warning cleanup Reported by Cl�ment Foucault |
Revision e041bf7 by Sergey Sharybin January 10, 2017, 23:27 (GMT) |
Cleanup: Use more meaningful constants other than 0 |
January 10, 2017, 21:58 (GMT) |
Add mid_v3_v3_array function and remove redundant functions Other than implementing a `mid_v3_v3_array` function, this removes `cent_tri_v3` and `cent_quad_v3` in favor of `mid_v3_v3v3v3` and `mid_v3_v3v3v3v3` respectively. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D2459 |
Revision 9533eb4 by Dalai Felinto January 10, 2017, 17:36 (GMT) |
Fix warnings (mostly unused arguments) |
Revision da02624 by Bastien Montagne January 10, 2017, 15:24 (GMT) |
UI Layout: fix some cases mixing fixed and expandable sizes When layout has only small buttons (buttons with icon and without label) its size should be fixed. Code was modified to be able to add a new UI_ITEM_MIN flag which indicates that the layout has only small fixed-width buttons. Patch by @raa, with minor style edits by @mont29. Reviewers: Severin, mont29 Reviewed By: mont29 Tags: #bf_blender, #user_interface Differential Revision: https://developer.blender.org/D2423 |
Revision 5ed5ed5 by Dalai Felinto January 9, 2017, 16:58 (GMT) |
Fix T49861: Interlace stereo drawing This does not address stapling shader in 2.8, though the solution can be similar (own shader, not polutting interlace shader). part of T49043 Reviewers: merwin Differential Revision: https://developer.blender.org/D2440 |
Revision d5cf90f by Sergey Sharybin January 9, 2017, 12:12 (GMT) |
Cleanup: Strict CLang warning in Smoke module |
Revision bb88c7a by Sergey Sharybin January 9, 2017, 12:11 (GMT) |
Cleanup: Indentation |
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