Revision 495a98d by Campbell Barton May 26, 2020, 03:40 (GMT) |
BLI_assert: prevent abort from suppressing return-type warning Recent commit deaff945d0b96 broke release builds but not debug builds, with this change the warning happens in both cases. |
Revision 4e8693f by Harley Acheson May 25, 2020, 23:29 (GMT) |
Improved Area Border Selection and Dragging Allow use of the full width of visible borders when dragging to resize areas. Differential Revision: https://developer.blender.org/D7823 Reviewed by Brecht Van Lommel |
Revision 5254ffa by William Reynish May 25, 2020, 19:50 (GMT) |
Fix T77051: IC keymap hotkey conflict in mode switching with GP object |
Revision 39aa122 by Clément Foucault May 25, 2020, 17:35 (GMT) |
DRW: Selection: Extend small object selection workaround to all overlays Fix T77015 box select doesnt select cameras when zoomed out, lasso and circle select do work. |
Revision 4a9a861 by Clément Foucault May 25, 2020, 17:17 (GMT) |
Fix T72121: Measurements are being drawn incorrectly if one end is off screen The solution is to distribute the drawing for part to be done in 3d (dashed lines, arc) and another part in 2d (text and caps). Ref T72121 Reviewed By: fclem Maniphest Tasks: T72121 Differential Revision: https://developer.blender.org/D6361 |
Revision 4464a94 by Sebastian Parborg May 25, 2020, 16:59 (GMT) |
Calculate epsilon values for interp_weights_poly to improve accuracy interp_weights_poly_v2 would have too large epsilon values for small polygons. To solve this we now calculate the appropriate epsilon value so it can gracefully handle big and small values. To make sure there was no regression, these changes were tested with the files in T36105, T31581. Also with a surface deform modifier test file attached in the differential below. Reviewed By: Brecht Differential Revision: https://developer.blender.org/D7772 |
Revision c19cc7e by Clément Foucault May 25, 2020, 16:37 (GMT) |
GPUTexture: Make GPU_texture_clear workaround fast. This way we have a convenient way to clear individual textures. |
May 25, 2020, 16:33 (GMT) |
Fix T76926: Crash with Full Screen file browser window preference Alternative fix for T75292 & T73579 (see b75ce05c3b0f), that does not cause this crash. The crash happened because cancelling the file browser removes its screen (as in bScreen). Before rBb75ce05c3b0f, the file browser event wouldn't be handled any further then. After it, it would still be passed to other areas, while the screen pointer was dangling. Now the event is only skipped for UI handlers. Reviewed by: Julian Eisel |
Revision 31cb413 by Brecht Van Lommel May 25, 2020, 16:17 (GMT) |
Fix T77009: texture baking crash on Windows Only happens in master, but DynamicArray implementation is wrong also in 2.83. Thanks to Jesse Y and Ray Molenkamp for investigating. |
Revision 52c356c by Bastien Montagne May 25, 2020, 15:49 (GMT) |
Cleanup wrong format specifier in a debug printf. |
Revision 396bf6c by Bastien Montagne May 25, 2020, 15:44 (GMT) |
Fix T73164: Undo does not always properly clear no-more-used library data. Solution is actually very simple, and even makes existing code simpler: just write all lib IDs when storing and undo step. That way we do not have to guess which indirectly used library should be kept or not after an undo step reading. |
Revision 6d4dc22 by Pablo Dobarro May 25, 2020, 15:35 (GMT) |
Sculpt: Pose Brush Scale/Transform deform mode This is an alternative deformation brush for the Pose Brush intended quickly change the proportions of the mesh. The regular mode scales using the segment's origin as a pivot. The inverted mode drags the entire segment using the grab delta. The only difference with the regular pose brush is that it is not compatible with IK, so the option is disabled and set to 1 segment. The rest of the options should work as expected. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7374 |
Revision 28d81f7 by Julian Eisel May 25, 2020, 15:26 (GMT) |
Fix T76957: Rigid body "Animated" text cutoff Removes the flow layout from the panel. No reason to use that here, surrounding code doesn't either. Probably an unintentional left-over. |
Revision 9f1f7ba by Brecht Van Lommel May 25, 2020, 15:06 (GMT) |
Fix T76925: more Cycles OpenCL compile errors with some drivers on Linux |
Revision f53ae84 by Philipp Oeser May 25, 2020, 14:57 (GMT) |
Fix T76267: Stencil texture with negative scale dissapears after clicking Image Aspect Calculate with positive areas here and ensure stencil_dimension stays positive. Maniphest Tasks: T76267 Differential Revision: https://developer.blender.org/D7821 |
Revision ce0db0d by Hans Goudey May 25, 2020, 14:53 (GMT) |
UI: Fix T76918: 3D Mouse Inconsistent / Inaccessible UI This consolidates the UI code for NDOF input settings, making all settings accessible from the preferences. This works around an issue where the Space Navigator's "Menu" button doesn't trigger the settings menu in Blender. I also took the opportunity to redo the UI layout. Note: Separate commit for 2.83 because UI layouts features have diverged. Differential Revision: https://developer.blender.org/D7806 |
Revision 2ba3214 by Julian Eisel May 25, 2020, 14:49 (GMT) |
UI/Physics: Show error enabling Rigid Body if compiled without Bullet Would just silently fail, which is confusing. Should only impact custom builds. |
Revision 7a51eb5 by Dalai Felinto May 25, 2020, 14:37 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.83-release' |
Revision 219ce57 by Dalai Felinto May 25, 2020, 14:28 (GMT) |
Revert "UI: View3D Cursor Changes" This change is yet to be followed by a more comprehensive design proposal including: * How to differentiate the modes apart. * More clear definition of tools and the rules for their components (gizmo, cursor). * Selection as a non-tool vs drag option. This can be revisited for 2.90 with more time. For now the UI team agrees to revert this. -- This reverts commit 4aa703aa1430bc53f19e2cc7182e70db1a916f13. |
Revision 1b06d57 by Bastien Montagne May 25, 2020, 14:07 (GMT) |
Fix building after rBdeaff945d0b9... sic. |
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