Blender Git Commits
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Revision b1602da by Sybren A. Stüvel / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Add `StringRef::trim()` functions Add three functions that trim characters from the front & end of a `StringRef`. All functions return a new `StringRef` that references a sub-string of the original `StringRef`. - `trim(chars_to_remove)`: strips all characters from the start and end that occur in `chars_to_remove`. - `trim(char_to_remove)`: same, but with a single character to remove. - `trim()`: remove leading & trailing whitespace, so same as `trim(" rnt")` Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D12031 |
Revision b4ee5b7 by Campbell Barton / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
PyAPI: support multi-dimensional arrays for bpy.props vector types - Multi-dimensional boolean, int and float vector types are supported. - A sequence of int's for the "size" is used to declare dimensions. - Nested sequences are required for default arguments. Now it's possible to define matrix properties, for e.g: bpy.props.FloatVectorProperty(size=(4, 4), subtype='MATRIX') |
Revision b9658d5 by Sybren A. Stüvel / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Deps builder: OIIO/OSL/ISPC/OIDN/LLVM/Flex updates This diff somewhat snowballed out of updating OIDN to 1.4.1 it had some changes that allowed us to remove the arm hacks we had in place and revert to using identical versions for a whole bunch of deps. But that required an update to ISPC which needed a newer LLVM and if we're updating LLVM we may as well update OSL, and when we update OSL, OIIO may as well be dragged in soo......anyhow... This diff updates: LLVM 9.0.0 (11.0.1 for mac/arm) -> 12.0.0 OIIO 2.1.15.0 -> 2.2.15.1 OSL 1.11.10.0 -> 1.11.14.1 winflex_bison 2.5.5-> 2.5.24 (ispc needed newer bison, windows only dep) OIDN 1.4.0 -> 1.4.1 ISPC v1.14.1(random hash for mac/arm) -> v1.16.0 Flex 2.6.4 (ISPC needed newer Flex than available on CentOS 7) and removes most of the "special arm/mac" versions. I think just ssl and embree are left with special versions. notable changes: @LazyDodo included some clang headers in the linux/mac harvest which are needed to start writing custom clang based tooling like D9465 these were already shipping on windows, but not the other platforms. [macOS] Change the `LC_ID_DYLIB` of OpenMP for {D11997}. This changes where the executables look for dylibs. Reviewed By: sebbas, LazyDodo Differential Revision: https://developer.blender.org/D11748 |
Revision c2087da by Pablo Vazquez / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
VSE: Draw strips transparent during transform overlap While transforming a strip, draw the background semi-transparent if it overlaps with another strip. It's convenient to see what's underneath, especially with the upcoming Overwrite feature. Thanks to @iss for the help and review. |
Revision c4c2f11 by Sergey Sharybin / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix missing passes update on Use Denoising change Makes it so Render Layers node in the compositor is updated as soon as Use Denoising is changed for the final render. Differential Revision: https://developer.blender.org/D12010 |
Revision c67137a by Philipp Oeser / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix T90154, T90213: curve issues since recent cleanup commit Caused by {rB8cbff7093d65}. Since above commit only one modifier would get calculated and the displaylist boundingbox was calculated wrong. Maniphest Tasks: T90154 Differential Revision: https://developer.blender.org/D12037 |
Revision cac4107 by Campbell Barton / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Cleanup: pass sizeof array element to PyC_AsArray Replace the is_double argument which was only used for single/double precision floats. This allows supporting different sized int types more easily. |
Revision ce1e226 by Richard Antalik / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
VSE: Change grid line drawing Add overlay option to disable grid drawing. Reuse drawing code from other editors (timeline editor) Add argument `display_minor_lines` to function `UI_view2d_draw_lines_x__discrete_frames_or_seconds` This way minor line drawing can be disabled and so it doesn't cause too much visual noise. Also spacing seems to be too fine, so VSE uses 3x what is defined in preferences. Reviewed By: fsiddi, Severin Differential Revision: https://developer.blender.org/D11790 |
Revision d13c3ac by Campbell Barton / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Cleanup: spelling |
Revision d195280 by Philipp Oeser / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix particle system duplication duplicates all systems Followup to rB3834dc2f7b38 (where getting the proper particle system was fixed for the Adjust Last Operation panel in the Properties Editor). But since this operator can also be called from the 3DView, get a current particle system there as well. Without this, _all_ particle systems would be copied when executing from the 3DView (which was never really intended [operator description uses singular] -- it just happens to use `copy_particle_systems_to_object` internally as well -- same as the `Copy Active/All to Selected Objects` operators)). ref. T83317 Maniphest Tasks: T83317 Differential Revision: https://developer.blender.org/D12033 |
Revision d360c5d by Falk David / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
VSE: Add tooltips for add_effect_strips operator This patch adds propper tooltips to the effect strips in the "Add" menu. Note that not all effect strips are actually in the "Effect Strips" submenu like color strips, text strips or transitions. For these types of effect strips, a dediacted tooltip is especially useful. Reviewed By: ISS Differential Revision: https://developer.blender.org/D11714 |
Revision d7f228a by Charlie Jolly / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Geometry Nodes: Add node labels to Attribute maths nodes This adds the operator name to the node label which is consistent with the shading nodes. The vector node has `Vector` as a prefix. The Attribute nodes already have a different coloured header. The same label is used when collapsing nodes, this helps readability. Reviewed By: pablovazquez Differential Revision: https://developer.blender.org/D10749 |
Revision d917311 by Bastien Montagne / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Install_deps: add flex dependency. Was already installed on Debian-like and Fedore/Suse actually, now also explicitely required on Arch and listed in docs. Ref. T88438. |
Revision db5110e by Julian Eisel / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Assets: Improve error message when "Clear Asset" fails When using "Clear Asset" from the Asset Browser but with an asset selected that is not stored in the current file, we can show a more informative error message. |
Revision f36b7c0 by Campbell Barton / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix gpu.types.GPUTexture crash when the size argument was too big Missing length check on the size argument before copying it into a fixed size buffer. |
Revision f49bf8d by jim man / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
cleanup: editor_image : Remove unused draw functions These functions are unused currently.. Reviewed By: deadpin, jbakker Differential Revision: https://developer.blender.org/D11968 |
Revision efee24c by Germano Cavalcante / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix 'BLI_task_parallel_mempool' keeping 'user_chunk' unchanged When `BLI_task_parallel_mempool` does not use threading, the `userdata_chunk` is allocated locally simulating a TLS. However `func_reduce` is not called so the original chunk is ignored. `task_parallel_iterator_no_threads` is another function that doesn't call `func_reduce`. It also ignores `userdata_chunk_local` in the main iterator. The solution in these cases is not to create a `userdata_chunk_local`. This fixes T90131 Differential Revision: https://developer.blender.org/D12067 |
Revision f68e8e4 by Ray molenkamp / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
deps: Reduce llvm/clang footprint for windows We shipped the whole bin folder for llvm/clang while we only needed clang-format, by shipping just the bits we need we save about 700 megabytes off our svn lib download. |
Revision ffdf9fa by Bastien Montagne / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix (studio-reported) liboverride resync crash after recent changes. Recent own rBabf3ce811f6e prevented any LayerCollection update during the whole liboverride resync process, for both performances and feature reasons. However that means that the various runtime caches like the Base GHash are not cleared anymore during ID remapping process, so we need to call `BKE_main_collection_sync_remap` instead of `BKE_main_collection_sync` when we finally are ready for this update. Reported by @eyecandy (Andy Goralczyk) from Blender studio, thanks! |
Revision 035cf07 by Brecht Van Lommel / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Cycles: upgrade CUDA to 11.4 This fixes a performance regression on Ampere cards, on specific scenes like classroom. For cycles-x there is little difference, but this is still helpful for LTS releases, and we need to upgrade at some point anyway. |