June 6, 2019, 00:16 (GMT) |
Cleanup: extra-semi-stmt warning |
June 6, 2019, 00:16 (GMT) |
CMake: pass link deps to library targets with INTERFACE Introduced since removing BLENDER_SORTED_LIBS. This caused building a library to build all it's dependencies. |
June 6, 2019, 00:06 (GMT) |
Fix missing header for gpu_state.c Failed to build without WITH_LEGACY_OPENGL. |
June 5, 2019, 23:55 (GMT) |
Cleanup: argument sign mismatch warning |
June 5, 2019, 19:33 (GMT) |
Fix T65118 Eevee: NaN when using bent normals |
June 5, 2019, 19:15 (GMT) |
fix T65480: Collada exporter did not export image texture for Base Color |
June 5, 2019, 17:15 (GMT) |
Added Shader Map Range node. |
June 5, 2019, 16:50 (GMT) |
Fix crash when editing shaders on Intel HD 4000. In the Intel HD 4000 driver a shader has to be deleted in the same context in which it is created. However, because you can't use a rendering context on different threads, to maintain the multithreaded compilation, the solution was to use the `GL_ARB_get_program_binary` and copy the binary generated for the shader and generate a shader on the main context using that binary. This solution is limited only to Intel HD 4000 and windows. Reviewers: fclem Reviewed By: fclem Differential Revision: https://developer.blender.org/D5019 |
June 5, 2019, 16:37 (GMT) |
[Fast import/export] Fixed UV and deduplicated iterator, and other bug fixes |
Revision f816380 by Julian Eisel (soc-2019-openxr, temp-ghost_openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) June 5, 2019, 16:03 (GMT) |
Silence warning, fix mem-leak, don't destroy NULL session |
Revision 5e642bf by Julian Eisel (soc-2019-openxr, temp-ghost_openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) June 5, 2019, 14:55 (GMT) |
Initial session state handling To correctly start a session, a graphics extension specific object needs to be passed to the OpenXR runtime. E.g. for the Windows Mixed Reality runtime, XrGraphicsBindingD3D11KHR needs to be passed with a valid DirectX device. Since we don't have any DirectX compatibility working, I can't test this on Windows yet. So to test this I finally need to get Monado to work on Linux and correctly setup the OpenGL extension there. |
June 5, 2019, 14:44 (GMT) |
Tooltip: Fix use_preview_range tooltip (OpenGL > View) In 2.80 the old OpenGL render is called View render. Also made the tooltip shorter (it was too repetitive). |
June 5, 2019, 14:30 (GMT) |
Fix T65437: sculpt dyntopo undo not showing correct mesh |
June 5, 2019, 14:09 (GMT) |
Fix EEVEE/LookDev viewport updates with filter tools |
June 5, 2019, 14:02 (GMT) |
Fixed build without OpenVDB enabled. |
Revision a391719 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 5, 2019, 13:59 (GMT) |
Merge branch 'master' into greasepencil-object |
June 5, 2019, 13:55 (GMT) |
GPencil: Fix mirror modifier rotation around object Still pending when the original object is rotated or scaled. |
June 5, 2019, 13:53 (GMT) |
Fix T64336: Switching to a Camera which is hidden, does not evaluate the animation data Changing camera might require more objects pulled into the dependency graph, so need tag relations for update. |
June 5, 2019, 13:48 (GMT) |
Dopesheet: drag to box select in dopesheet This includes refactoring of the `mouse_action_keys` to make it easier to just detect if there is a key under the mouse. The refactoring mostly consists of extracting methods and reducing vertical scope of variables. Reviewers: billreynish, brecht Differential Revision: https://developer.blender.org/D5024 |
June 5, 2019, 13:30 (GMT) |
make.bat: Support optional paths for `make format` make.bat now supports optional parameters to restrict the formatting to a specific folder. Multiple paths may be given example: make.bat format source/blender/blenkernel source/blender/gpu |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021