Blender Git Commit Log

All Blender Git commits.

Page: 1091 / 8462

November 27, 2020, 17:21 (GMT)
Geometry Nodes: Support exposing string sockets to the modifier

Create a string IDProperty in the modifier initialized with the socket's
default value.
November 27, 2020, 16:56 (GMT)
GPencil: Rename frame mode and select mode

November 27, 2020, 16:46 (GMT)
GPencil: Cleanup extra blanks

November 27, 2020, 16:42 (GMT)
GPencil: Cleanup params struct values

November 27, 2020, 16:19 (GMT)
GPencil: Remove subfix_ parameter

This was used by old SVG Storyboards
November 27, 2020, 16:09 (GMT)
GPencil: Remove frame_box_

This was used by old SVG storyboards

November 27, 2020, 16:06 (GMT)
GPencil: Remove frame_ratio_

This was used by old SVG storyboards
November 27, 2020, 16:04 (GMT)
GPencil: Remove unused frame_offset_

This was used by old storyboards in SVG
November 27, 2020, 15:59 (GMT)
GPencil: Cleanup includes

November 27, 2020, 15:28 (GMT)
GPencil: More const attribute

November 27, 2020, 15:23 (GMT)
GPencil: Cleanup - Add const to variables

November 27, 2020, 15:18 (GMT)
Fix T82758: Convert Proxy to Override: Local constraints aren't saved.

Ensure consistent order of pose bones. Now it should always match the
one from bones in armature obdata (as exposed by e.g. RNA, i.e.
children-first).

Previously when some pose bones would need to be added or removed from a
pose due to changes in the bone armature, or if bones in armature were
re-ordered, the bones order in pose would not match anymore the one from
armature, and could even become different between e.g. a proxy and its
linked source.

This was not really nice, but not a big issue before either. But with
diffing process of override, consistent order of items between reference
linked collection and local override one is crucial.

Reviewed By: #animation_rigging, sybren

Maniphest Tasks: T82758

Differential Revision: https://developer.blender.org/D9646
November 27, 2020, 15:10 (GMT)
Merge branch 'greasepencil-object' into greasepencil-io
November 27, 2020, 15:10 (GMT)
Merge branch 'master' into greasepencil-object
November 27, 2020, 14:50 (GMT)
improvements to the BVH packing for single objects
November 27, 2020, 13:56 (GMT)
fix for bad merge
November 27, 2020, 13:51 (GMT)
Fix transform snap mixed with incremental

The incremental was taking priority but the other elements are mandatory.
November 27, 2020, 13:41 (GMT)
Fix T83092: Direction of rotation with View orientation changed in 2.91

The change was intentional so that the orientation matrices match
(`rv3d->viewinv` becomes equal to the orientation matrix).

But, although in a projection matrix the Z axis is negative, this
should not be so from the user's point of view.

So the solution here is to negate the Z axis when the View orientation
is chosen.

This affects all modes, but is only evident for rotation.

---
Another change here is to use the final rotation value (`values_final`)
for the gizmo drawing since this value can be changed by the mode.
November 27, 2020, 11:33 (GMT)
format
November 27, 2020, 11:32 (GMT)
import changes from optimization branch
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021