Blender Git Commit Log

All Blender Git commits.

Page: 1090 / 8462

November 29, 2020, 11:59 (GMT)
Merge branch 'master' into soc-2020-io-performance
November 29, 2020, 08:04 (GMT)
CMake/macOS: Use custom LIBDIR if set on CLI

Reviewed By: ankitm
Maniphest Tasks: T83174
Differential Revision: https://developer.blender.org/D9664
November 28, 2020, 19:27 (GMT)
Speed up finding patch components in new boolean.

By checking if a cell has already been processed in the finding patch
component code, an enormous speedup happens. This only will be
noticeable if there are lots of patches, and some cells with a
large number of patches.
November 28, 2020, 18:26 (GMT)
Speedups for finding cells in new boolean.

In case where there are coplanar instersections where
each part has a lot of triangles, the finding-cells algorithm was
very inefficient. This uses a Set instead of a Vector to keep track
of a cell's patches, avoids going through all patch x patch combinations,
avoids going through all patches to renumber after a merge, and
merges smaller patch-sixe cells into larger ones.
All this reduces the time to find cells in the cited case by a factor of 10.
November 28, 2020, 16:48 (GMT)
Add reading and writing for ui data structs
November 28, 2020, 12:54 (GMT)
Fix Auto Clamped limits when smoothing the transition of cyclic curves.

The value of l[count-1] should be ready by the time hmin/hmax is computed.
Otherwise the left limit for the transition key would be scaled wrong.
November 28, 2020, 12:54 (GMT)
Fix some naming and comments in F-Curve smoothing code.
November 28, 2020, 12:54 (GMT)
Fix T83023: incorrect shape of cyclic F-Curve with only two points.

The equation solver didn't handle the one unknown case correctly.
November 28, 2020, 10:10 (GMT)
GPencil: Fix unreported vertex size for Bezier handles

By error, the Bezier points were using the mesh vertex size, not the grease pencil vertex size.
November 27, 2020, 19:27 (GMT)
Fixes for adding and removing custom properties
November 27, 2020, 19:17 (GMT)
Fixes for custom properties API function
November 27, 2020, 18:44 (GMT)
Merge branch 'master' into geometry-nodes
November 27, 2020, 18:44 (GMT)
Geometry Nodes: do not create geometry depsgraph relation for empty object

This resulted in a warning.
November 27, 2020, 18:38 (GMT)
Geometry Nodes: support muted nodes

The handling of muted nodes is handled at the derived node tree
level now. This is also where expanding node groups is handled.
Muted nodes are relinked and removed from the derived tree
during construction. The geometry node evaluation code does
not have to know about muted nodes this way.
November 27, 2020, 18:25 (GMT)
Theme: Update shader node color to match socket color

Related to T82689

Reviewed by Brecht
November 27, 2020, 18:07 (GMT)
UI: Update node socket colors

Note: This also changes the Shader socket color, to match "Shading" in the Outliner.

Theme update for shader nodes will be committed separately.

Related to T82689
November 27, 2020, 18:06 (GMT)
Geometry Nodes: Fix building in Mac
November 27, 2020, 17:42 (GMT)
alembic : fix some crashes related to time sampling

reuse time sampling from alembic library to lookup the data arrays
November 27, 2020, 17:38 (GMT)
alembic : fix fps not taking into account base
November 27, 2020, 17:22 (GMT)
Merge branch 'master' into refactor-idprop-ui-data
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021