November 13, 2020, 02:37 (GMT) |
LineArt: Revert accidental changes |
November 13, 2020, 02:33 (GMT) |
LineArt: cleanup unnecessary includes. |
November 13, 2020, 02:23 (GMT) |
LineArt: "collection flags"->"Restrictions" |
November 13, 2020, 02:01 (GMT) |
USD importer: read camera attributes. Finished logic for reading camera data. Requires further testing. |
Revision ec7fffb by Hans Goudey (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 13, 2020, 01:38 (GMT) |
Cleanup: Remove unused variable |
November 13, 2020, 00:37 (GMT) |
Merge branch 'blender-v2.91-release' |
November 13, 2020, 00:36 (GMT) |
Fix memory leak writing PNG when opening the file fails |
November 13, 2020, 00:28 (GMT) |
Cleanup: remove unnecessary ImFileType.ftype callback This callback made some sense before moving the file-type information from a bit-flag to an enum: e142ae77cadf04103fbc643f21cf60891862f6a8 Since then, we can compare the type value directly. Also replace loops over file types with IMB_file_type_from_{ibuf/ftype}. |
November 13, 2020, 00:23 (GMT) |
Automatically refresh "Current File" repository when creating assets It's confusing when this doesn't refresh, it's local data after all. It's not entirely cheap to do, but is quite fast to do still. I don't think it will be an issue if it's just done for creating/deleting assets. |
November 12, 2020, 23:39 (GMT) |
Cleanup: imbuf file format callback declaration Use named members as this wasn't very readable given the number of unnamed NULL members. |
November 12, 2020, 23:14 (GMT) |
Merge branch 'asset-metadata' into asset-browser |
November 12, 2020, 23:13 (GMT) |
Fix crash loading some files after recent merge Caused by badly resolved merge conflicts. |
November 12, 2020, 23:11 (GMT) |
November 12, 2020, 22:45 (GMT) |
Merge branch 'asset-metadata' into asset-browser |
November 12, 2020, 22:37 (GMT) |
Merge branch 'master' into asset-metadata |
November 12, 2020, 22:06 (GMT) |
Fix T82596: Fly/walk navigation crash Add a NULL check for the View3D's camera, because these modes can be entered even without an active camera. |
November 12, 2020, 21:59 (GMT) |
Outliner: Sync with property editor physics tab This commit makes the property editor switch to the physics tab instead of the modifier tab when selecting physics modifiers. Since the modifier isn't visible then, it's confusing to change the expansion, so this commit also disables the modifier expansion for these modifiers. Differential Revision: https://developer.blender.org/D9544 |
Revision 78fcd59 by Falk David (greasepencil-edit-curve) November 12, 2020, 21:43 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
Revision b2b0f35 by Falk David (greasepencil-edit-curve) November 12, 2020, 21:42 (GMT) |
GPencil: Fix curve point extrude selection |
Revision 76e9d36 by Falk David (greasepencil-edit-curve) November 12, 2020, 21:41 (GMT) |
GPencil: Clean up compiler warnings |
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