October 22, 2020, 18:04 (GMT) |
Merge branch 'master' into greasepencil-edit-curve Conflicts: source/blender/editors/gpencil/gpencil_edit.c |
October 22, 2020, 18:02 (GMT) |
Merge branch 'master' into greasepencil-object |
October 22, 2020, 18:02 (GMT) |
Merge branch 'blender-v2.91-release' |
October 22, 2020, 18:01 (GMT) |
GPencil: Fix unreported crash using layer solo mode and masked layers The solo mode was skipping the layer creation data and the loop of masks expect to have all layers in the array or the loop crash. The solution is just create the layer array data for the layer, but don't draw any stroke. |
October 22, 2020, 17:20 (GMT) |
Fix T81967: Crash when using extrude on a text object Caused by rBa308607a5334, which mistakenly removed these lines. |
October 22, 2020, 17:17 (GMT) |
Sculpt: Grab silhouette option This adds a property to the grab that masks vertices based on its original normal and grab delta. When used on thin meshes, it allows to grab the silhouette from one side of the object without affecting the shape of the other side. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9205 |
Revision 7ff8094 by Jacques Lucke (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-boolean-node, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, geometry-nodes-transform-node, temp-geometry-nodes-distribute-points-cleanup, temp-modifiers-instancing) October 22, 2020, 16:24 (GMT) |
Geometry Nodes: expose minimum vertices input of Triangulate node |
Revision 5aabf67 by Jacques Lucke (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-boolean-node, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, geometry-nodes-transform-node, temp-geometry-nodes-distribute-points-cleanup, temp-modifiers-instancing) October 22, 2020, 16:23 (GMT) |
Fix error in previous commit That should not have happened -.- |
October 22, 2020, 16:22 (GMT) |
Fix T81932: Dyntopo crashing with sculpt vertex colors brush tools Paint and smear tools are only implemented for regular mesh PBVH, meaning they are not supported by the dynamic topology and multires sculpting. These tools are to be ignored for an unsupported sculpt modes, regardless of state of user preferences. Reviewed By: sergey Maniphest Tasks: T81932 Differential Revision: https://developer.blender.org/D9308 |
Revision ab8c7fe by Jacques Lucke (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-boolean-node, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, geometry-nodes-transform-node, temp-geometry-nodes-distribute-points-cleanup, temp-modifiers-instancing) October 22, 2020, 16:20 (GMT) |
Fix previous comment |
Revision a05012d by Jacques Lucke (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-boolean-node, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, geometry-nodes-transform-node, temp-geometry-nodes-distribute-points-cleanup, temp-modifiers-instancing) October 22, 2020, 16:08 (GMT) |
Geometry Nodes: simplify and deduplicate callbacks on sockets This adds a layer of abstraction between the code calling callbacks on sockets and the implementation of those callbacks. This abstraction layer allows some sockets to not implement all callbacks when those can be derived from some other callback. |
October 22, 2020, 16:03 (GMT) |
Fix build error Python module build and Embree on macOS Setting the stack size only works for executables, for shared libraries the host application controls it. |
October 22, 2020, 15:44 (GMT) |
GPencil: Add new parameter to set caps in Cutter The new parameter allows to define if after cutting the stroke the cap of the cut side will be set as flat. Before, the cap shape of the cut side always was equal to the original stroke, and in some situations, the rounded cap was visible. Note: If the angle of the join is very extreme, it's still possible to view some sections of the cut stroke., |
October 22, 2020, 15:25 (GMT) |
Merge branch 'blender-v2.91-release' |
October 22, 2020, 15:25 (GMT) |
Fix T81909: Translation missing for some labels in modifier panels Every label string in uiItem* calls needs an IFACE_ call. |
October 22, 2020, 15:05 (GMT) |
Merge branch 'blender-v2.91-release' |
October 22, 2020, 15:05 (GMT) |
GPencil: Fix unreported mistake in material index for trace imagens The material index was not used and only worked with new objects. |
October 22, 2020, 15:02 (GMT) |
Merge branch 'blender-v2.91-release' |
October 22, 2020, 15:01 (GMT) |
Sculpt: Remove tools with missing icons experimental option All tools planned for 2.91 now have icons, so this option can be removed. Reviewed By: dfelinto, Severin Differential Revision: https://developer.blender.org/D9299 |
Revision 97a9356 by Jacques Lucke (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-boolean-node, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, geometry-nodes-transform-node, temp-geometry-nodes-distribute-points-cleanup, temp-modifiers-instancing) October 22, 2020, 13:52 (GMT) |
Geometry Nodes: change "Node Tree" to "Node Group" |
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Master Commits
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