September 24, 2020, 13:55 (GMT) |
fix compile errors with GTEST and Optix |
September 24, 2020, 13:51 (GMT) |
Fixup for license changes There was still a cmake file that was explicitly referring to the GPL3 license. This was failing only on Windows. |
September 24, 2020, 13:36 (GMT) |
September 24, 2020, 13:32 (GMT) |
support different modes of operation |
September 24, 2020, 13:27 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
September 24, 2020, 13:27 (GMT) |
Merge branch 'master' into greasepencil-object |
September 24, 2020, 13:17 (GMT) |
Fix T80708: FCurve modifiers change behavior after editing NLA clip Tag an Action for recalculating animation when it's pushed down onto the NLA stack, as its effective boundaries change. Normally an Action spans all of the timeline, and the effects of Cycle modifiers are visible everywhere. When the Action is converted to an NLA clip, the modifier's effect should only be visible for the duration of the NLA clip. |
September 24, 2020, 13:17 (GMT) |
NLA: remove tagging copy-on-write when tagging recalc-animation Remove `ID_RECALC_COPY_ON_WRITE` when tagging `ID_RECALC_ANIMATION`; the former is unnecessary when using the latter. No functional changes. |
September 24, 2020, 13:17 (GMT) |
Cleanup: NLA, refactor condition, use early return Simplify code by replacing `if (strip) { everything; }` with `if (strip == NULL) { return; }`. No functional changes. |
September 24, 2020, 13:15 (GMT) |
Fix crash volumetric shaders + Use custom Closure when no matching AOV |
September 24, 2020, 13:13 (GMT) |
Merge branch 'master' into cycles_api_review |
September 24, 2020, 12:59 (GMT) |
EEVEE AOV: Add support for 64 AOVs Also adds fixes ShaderToColor node. |
September 24, 2020, 12:05 (GMT) |
Fix T80727: Drivers: deleting all keyframes leaves an uneditable f-curve. A NULL bezier pointer does not mean that the fcurve is not editable, it only is if it actually has some baked sample points too. |
September 24, 2020, 12:01 (GMT) |
expose interior/exterior bandwidth properties |
September 24, 2020, 11:35 (GMT) |
Volume: use meshToVolume for conversion |
September 24, 2020, 11:06 (GMT) |
Fix (unreported) Smart UV Project not adding UVMap Since porting this to C in rB850234c1b10a, Smart UV Project would not add a UVMap (if none existed already) anymore. Not having a UVMap already is a reasonable situation though when e.g. starting off fresh by deleting an existing UVMap or also when applying certain generative modifiers. This is also inconsistent with all other unwrap operators (all of them will create a UVMap if none exists already) Differential Revision: https://developer.blender.org/D9001 |
September 24, 2020, 10:49 (GMT) |
ISC and Boost licenses |
September 24, 2020, 10:49 (GMT) |
Move license files to license subfolder For the final builds instead of leaving all the license files in the main folder, we move them to a "license" folder. Also, adding more licenses here (MIT, Apache, ...). Differential Revision: https://developer.blender.org/D8999 |
September 24, 2020, 10:01 (GMT) |
Merge branch 'master' into mesh-to-volume-modifier |
September 24, 2020, 09:56 (GMT) |
Fix: add radius attribute in simulation modifier This is necessary to not make it crash immediatly after recent changes. |
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Master Commits
MiikaHweb | 2003-2021