Blender Git Commit Log

All Blender Git commits.

Page: 1283 / 8462

September 10, 2020, 22:27 (GMT)
Merge branch 'property-search-start-end-operators' into property-search-highlight-tabs
September 10, 2020, 22:26 (GMT)
Merge branch 'property-search-single-tab' into property-search-start-end-operators
September 10, 2020, 22:25 (GMT)
Property Search: Fix tab buttons graying out after refactor
September 10, 2020, 21:55 (GMT)
GPUState: Fix missing changed program point size state

Also avoid a case where size is zero and making it impossible to change it
back.

This fix T80664 Tiny node sockets
September 10, 2020, 21:32 (GMT)
Fix T80327 UI: Glitches in UI drawing

This was caused by an uninitialized variable that was left
unchanged when calling GPU_vertformat_clear.
September 10, 2020, 20:07 (GMT)
Sculpt: Enable pen pressure for Scrape/Fill Area Radius

This should improve the issue with Scrape accumulation in concave
surfaces. When the strength of the brush is higher, the area radius is
also bigger, so the scrape plane is more stable preventing it from
accumulating displacement in the same area.
The Scrape/Fill default presets are also updated to include this
functionality.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8821
September 10, 2020, 20:01 (GMT)
Property Search: Clear region search filter active flag on read
September 10, 2020, 19:54 (GMT)
Property Search: Set expansion for subpanels based on results
September 10, 2020, 18:42 (GMT)
Property Search: Use RNA_property_enum_items_gettexted
September 10, 2020, 18:19 (GMT)
Fix particle "Mass" option not showing enough precision (appears broken)

When using the left and right arrows of the number button, the button
would seem to do nothing. That is because it modified a value smaller
than what is displayed. Show more precision so the button doesn't appear
broken.
September 10, 2020, 18:19 (GMT)
Fix particle "Loop Count" number button left/right arrows doing nothing

Was using a step size of 0.1 for an integer. Got caught by sanity assert
in UI code.
September 10, 2020, 18:14 (GMT)
Merge branch 'master' into greasepencil-object

Conflicts:
source/blender/blenkernel/intern/gpencil_geom.c
September 10, 2020, 18:13 (GMT)
Cleanup: Fix bad spelling in previous commit.

Thanks for @deadpin for noticing!
September 10, 2020, 18:12 (GMT)
Fix T80191: GPencil - Improve Mesh conversion

There were some problems when converted several objects at the same time, especially with the material conversion. The problems were more visible when bake an animation with several objects at the same time.

* Now the layer name include the object name.
* Reorganize how the materials are generated including object name.
* Fix color not converted to sRGB.
* Avoid triangles when generate the stroke. This fix a draw manager issue and also add more geometry to use later.
* Code cleanup.

September 10, 2020, 18:03 (GMT)
Fix warning when compiling and incorrect behavior after last merge
September 10, 2020, 18:01 (GMT)
GPencil: Rename Masking to Holdout in UI
September 10, 2020, 17:59 (GMT)
Merge branch 'master' into uvimage-editor-drawing
September 10, 2020, 17:57 (GMT)
Merge branch 'asset-metadata' into asset-browser
September 10, 2020, 17:57 (GMT)
Fix compile error after last merge
September 10, 2020, 17:44 (GMT)
Avoid breakage when there are no custom properties to be written
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021