September 4, 2020, 19:07 (GMT) |
BLI: Math: Add equals_v3v3_int |
September 4, 2020, 19:04 (GMT) |
Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fix No functional changes |
Revision 11aa612 by TempoDev (soc-2020-custom-menus) September 4, 2020, 18:21 (GMT) |
Custom Menus : fix build error due to library update |
September 4, 2020, 18:01 (GMT) |
Fix T80426: Crash when deleting custom orientation Indices referencing other orientations were not being updated, |
September 4, 2020, 17:35 (GMT) |
Fix build error on macOS after recent changes |
September 4, 2020, 15:56 (GMT) |
Curve Profile: Miscellaneous cleanup - Declare variables where they are initialized - Use consistent variable and static function names - Use helper functions more for common operations - Remove use of BezTriple struct, use CurveProfilePoint instead - Apply small simplifications to code in some situations |
September 4, 2020, 15:17 (GMT) |
Cleanup: Clang-Tidy bugprone-copy-constructor-init fix No expected functional changes. |
September 4, 2020, 15:10 (GMT) |
Cleanup: fix compiler warnings for MSVC |
September 4, 2020, 15:10 (GMT) |
CMake: refresh building and external library handling of Cycles standalone * Support precompiled libraries on Linux * Add license headers * Refactoring to deduplicate code Includes work by Ray Molenkamp and Grische for precompiled libraries. Ref D8769 |
September 4, 2020, 14:42 (GMT) |
Cleanup: Use function pointers in sculpt gestures This replaces the switch case and operation types with a SculptGestureOperation struct with callbacks. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8798 |
September 4, 2020, 14:41 (GMT) |
Cleanup: Use function pointers in geometry extract This replaces the switch case with function pointers to extract masks or face sets. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8796 |
September 4, 2020, 14:35 (GMT) |
Cleanup: GPUTexture: Clean framebuffer attachment |
September 4, 2020, 14:29 (GMT) |
Cleanup: Clang-Tidy, describe current status of rules No functional changes. |
September 4, 2020, 14:23 (GMT) |
Cleanup: Clang-Tidy bugprone-incorrect-roundings fixes Should cause no noticeable difference. |
September 4, 2020, 14:11 (GMT) |
GPencil: Change Interpolate shortcut to Ctrl+E Before the shortcut was Ctrl+Alt+E, but it's more logic remove the Alt. Reviewed by: @mendio, @pepeland |
September 4, 2020, 13:36 (GMT) |
GPencil: New option to set steps in Interpolate Sequence Sometimes interpolate all frames is not convenient and it's better, for example, interpolate in twos. The new parameter allows to define the number of frame for each step, by default is set to 1 as before. {F8812621} This is a request of animators to improve interpolate tools. Reviewed By: mendio Maniphest Tasks: T80190 Differential Revision: https://developer.blender.org/D8723 239b0b |
September 4, 2020, 13:02 (GMT) |
Refactoring changes and cleanup - Updated shader tests for `workbench_shader_volume_get()` - Naming updates in the enums for interpolation methods in fluid and volume display. |
September 4, 2020, 12:53 (GMT) |
Cleanup: more Clang-Tidy readability-const-return-type fixes Building with `WITH_GMP=ON` revealed more const-return-type issues. No functional changes. |
September 4, 2020, 12:13 (GMT) |
Cleanup: typo fix in a comment No functional changes. |
September 4, 2020, 11:58 (GMT) |
Review update: fix exporter UI. |
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Master Commits
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