Blender Git Commit Log

All Blender Git commits.

Page: 1519 / 8462

June 29, 2020, 15:25 (GMT)
Fix T78323: Enable Unified and Secondary colors for Scultp Vertex Colors

The report does not include any file, but probably that file is using the
settings for unified colors, which are currently not available in the UI,
so it always paints black. This enables unified colors and secondary
colors for sculpt vertex colors, so it should solve that issue.

Unified color does not make much sense now as the Paint tool is the only
one that has paint capabilities, but it will do in the future when
sculpt and paint at the same time is enabled and the paint capability is
added to more tools.

Reviewed By: sergey

Maniphest Tasks: T78323

Differential Revision: https://developer.blender.org/D8136
June 29, 2020, 15:23 (GMT)
Fix Smear Tool too weak on high poly meshes

The defaults for the Smear tool were making it too weak in high poly
meshes, specially the alpha/pressure option enabled by default. Now this
option is disabled, it has a linear pressure curve and less spacing.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8134
June 29, 2020, 15:18 (GMT)
Transform: Draw edge considered in the slide value

Useful for identifying how the value is used and which edge
is considered in the snap.
June 29, 2020, 15:11 (GMT)
Null check: no image is present in the texture node
June 29, 2020, 15:03 (GMT)
Fix crash when exporting uv vertices with no UV map.
June 29, 2020, 14:38 (GMT)
Fix T77946: Problem snapping with "Project onto Self" on a curve with generated geometry
June 29, 2020, 14:17 (GMT)
Fluid: Initialised uniform booleans in workbench volume fragment shader
June 29, 2020, 13:59 (GMT)
GPencil: Cleanup - Rename prefix gp_ to gpencil_
June 29, 2020, 13:53 (GMT)
Merge branch 'master' into greasepencil-edit-curve

Conflicts:
source/blender/editors/gpencil/gpencil_select.c
June 29, 2020, 13:52 (GMT)
Merge branch 'master' into greasepencil-object
June 29, 2020, 13:49 (GMT)
Support multiple materials in the same object.

Design has slightly changed:
The line with `usemtl` has moved just before a face element is
being written. So whenever a face with a new material is encountered,
it can be labelled.

Appending to the MTL file is still at the same place, writing once every
object.
June 29, 2020, 13:47 (GMT)
GPencil: Cleanup function names replace gp_ by gpencil_ prefix (cont)

June 29, 2020, 13:47 (GMT)
GPencil: Cleanup function names replace gp_ by gpencil_ prefix

June 29, 2020, 13:47 (GMT)
GPencil: Cleanup - Rename some functions from gp_ to gpencil_

June 29, 2020, 13:47 (GMT)
GPencil: Cleanup - Rename annotation function to new prefix

These functions were using the old gpencil or gp prefix.
June 29, 2020, 13:38 (GMT)
Fix T78361: Crash When Modelling

Forgot to free the tangent layer for bmesh in the drawing code.
June 29, 2020, 13:21 (GMT)
Depsgraph: introduce blender::deg namespace

Reviewers: sergey

Differential Revision: https://developer.blender.org/D8150
June 29, 2020, 13:02 (GMT)
Fix T74290 Face Dots in front (X-ray) Visual Glitch

This is not likely to be the silver bullet but it fix the common case.
June 29, 2020, 12:51 (GMT)
Address comments

- rename enum
- duplicate memory in info ed
- encapsulate g_ctx
June 29, 2020, 12:47 (GMT)
Cleanup: use blender::bke namespace in simulation.cc
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021