January 19, 2020, 01:12 (GMT) |
GPencil: Refactor: Reuse GPENCIL_MaterialPool across multiple objects This minimize the number of UBO we create and the number of UBO switching we have to do to render each objects. |
Revision ea5fa56 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 19:15 (GMT) |
disable optimizations for now |
Revision 0db9e85 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 19:10 (GMT) |
replace Vector.index with Vector.index_try |
Revision 5697fd5 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 19:03 (GMT) |
implement initial Remove Duplicates optimization |
January 18, 2020, 19:00 (GMT) |
Cleanup/deps: Clean up remnants of old python packaging method |
Revision 4afdb40 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 19:00 (GMT) |
set operation hash for some functions |
Revision 296fd08 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 18:59 (GMT) |
support for storing operation hash per function |
January 18, 2020, 18:59 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.82-release' |
Revision 03f51bf by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 18:59 (GMT) |
add utilities to MFNetworkBuilder |
January 18, 2020, 18:58 (GMT) |
Revision a73b175 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 18:58 (GMT) |
fix Vector.remove_first_occurrence_and_reorder |
Revision 2b0041e by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 18:58 (GMT) |
new Optional.set_new methods |
January 18, 2020, 18:49 (GMT) |
UI: Change default Spin steps from 9 to 12 Differential Revision: https://developer.blender.org/D6615 Reviewed by: Brecht van Lommel |
January 18, 2020, 18:29 (GMT) |
Merge branch 'blender-v2.82-release' |
January 18, 2020, 18:28 (GMT) |
Weld Modifier: Reduce size of the leaf nodes to half This improves performance by reducing the amount of false positives. A self overlap is made, so the distance from the vertices in the overlap nodes is actually added. |
Revision 7dad14a by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 17:20 (GMT) |
simplify constant folding |
January 18, 2020, 17:19 (GMT) |
Cycles: Suppress OSL normalize function warnings. This patch suppress the OSL warnings resulted from ambiguous calls to the normalize function. This is done by casting to the vector type before normalizing. Reviewed By: Brecht Differential Revision: https://developer.blender.org/D6621 |
Revision 40bac58 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 16:54 (GMT) |
improve naming |
Revision f439518 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 16:24 (GMT) |
Merge branch 'functions' into network-builder-refactor |
Revision ed89a01 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 16:23 (GMT) |
Merge branch 'master' into functions |
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Master Commits
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