Blender Git Commit Log

All Blender Git commits.

Page: 2003 / 8462

December 11, 2019, 09:36 (GMT)
CMake: recent removal of linked libs gave errors in some cases

While I can't redo the error, it looks to be related to tbb & mkldnn.

Adding back in this case for now.
December 11, 2019, 09:35 (GMT)
GPencil: Rename "Boxes" mode to "Squares"
December 11, 2019, 09:29 (GMT)
GPencil: Remove ol UV data from triangle struct
December 11, 2019, 09:24 (GMT)
Mantaflow: Fixed more issues raised in part 8 of the review (D3857)
December 11, 2019, 09:21 (GMT)
make element contexts non virtual
December 11, 2019, 09:07 (GMT)
Mantaflow: Fixed issues raised in part 8 of the review (D3857)
December 11, 2019, 08:10 (GMT)
Merge branch 'master' into functions
December 11, 2019, 07:09 (GMT)
UI: show tool cycling shortcuts in the toolbar
December 11, 2019, 07:04 (GMT)
PyAPI: add utility functions get the size from an evaluated string

Allows including null bytes in the resulting string.
December 11, 2019, 05:13 (GMT)
Fix bpy.extras.object_data_add use without an active space
December 11, 2019, 02:51 (GMT)
Docs: expand comments in versioning code

Help ensure we update all necessary areas when version bumping.
December 11, 2019, 02:06 (GMT)
GPencil: Refactor: Implement Checker Fill type

This is not matching the old implementation as the tranform order is
different. We may patch older files to match new impelementation.
December 11, 2019, 02:06 (GMT)
GPencil: Refactor: Add support for fill textures
December 11, 2019, 02:06 (GMT)
GPencil: Refactor: Put fill uvs into bGPDspoint

This is not the best place but that's a temporary solution.
December 11, 2019, 02:06 (GMT)
GPencil: Refactor: Rename gpencil_data.c to gpencil_draw_data.c

This is to avoid confusion with the already existing gpencil_data.c.
December 11, 2019, 00:31 (GMT)
Fix T72340: Version bump for recent Userdef changes

Updates blender subversion in order to properly handle recent userdef theme changes.

Differential Revision: https://developer.blender.org/D6388

Reviewed by Campbell Barton
December 10, 2019, 23:56 (GMT)
Cleanup: spelling
December 10, 2019, 23:26 (GMT)
Overlay Engine: Armature: Fix bones disapearing with custom bone color

This seems to only affect some drivers. Rendering to multiple targets
without all output variables defined seems to be undefined behavior.
Thanks to gaiaclary for reporting on blendercoders.
December 10, 2019, 23:10 (GMT)
don't register keymap in background mode
December 10, 2019, 22:42 (GMT)
fix endless recursion
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021