Blender Git Commit Log

All Blender Git commits.

Page: 2112 / 8462

October 18, 2019, 15:37 (GMT)
cleanup
October 18, 2019, 15:31 (GMT)
use MF prefix in more places
October 18, 2019, 15:23 (GMT)
start using MF prefix for some classes
October 18, 2019, 15:08 (GMT)
allow passing destruct_ptr to OwnedResources
October 18, 2019, 14:46 (GMT)
move destruct_ptr to BLI
October 18, 2019, 14:43 (GMT)
Merge branch 'blender-v2.81-release'
October 18, 2019, 14:41 (GMT)
Fix T70790: Crash in sculpt mode switching from two meshes after reload saved file

This fixes the crash, but it does not fix the core issue. The PBVH should
always be available when an object is in sculpt mode and tools should
not need to check for that.

Reviewed By: jbakker

Maniphest Tasks: T70790

Differential Revision: https://developer.blender.org/D6063
October 18, 2019, 14:26 (GMT)
Merge branch 'blender-v2.81-release'
October 18, 2019, 14:24 (GMT)
Fix T70839: Sculpt brushes stop affecting after using move, rotate or scale tools

Reviewed By: jbakker

Maniphest Tasks: T70839

Differential Revision: https://developer.blender.org/D6071
October 18, 2019, 14:09 (GMT)
Merge branch 'blender-v2.81-release'
October 18, 2019, 14:06 (GMT)
Fix T70919: Proxies crash after building motion path

Was cause by recent fix for T65134 which assigned original object's
proxy_from to an evaluated pointer.

This is because motion path depsgraph does not include proxies, so
the pointer in an evaluated object was kept pointing to an original
object.
October 18, 2019, 13:46 (GMT)
GPencil: Fix compiler error

The icon must be added only when the icon is cretaed or the make fails.
October 18, 2019, 13:08 (GMT)
multi function with constant output
October 18, 2019, 12:55 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lanpr-cleanup
October 18, 2019, 12:45 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lanpr-cleanup
October 18, 2019, 12:43 (GMT)
Fix T70740: Clicking on proxy bone makes original one jump to initial location

Caused by what appears to be a missing flush from evaluated bone back to
original, which then makes it so copy-on-write operation happening after
click (to synchronize selection flags) pushes original bone to its initial
position.

Differential Revision: https://developer.blender.org/D6051
October 18, 2019, 12:43 (GMT)
Node shader wrapper: use 'Non-Color' profile for BW textures inputs.

All the single-value texture inputs of Principled BSDF node should use
non-color colorspace profile, not sRGB one (issue raised in
https://blender.stackexchange.com/questions/155617, thanks).

That also revealed another issue - since those color space settings are
stored at the image level itself, not the node one, we need to
duplicate those image data-blocks when we use same picture for e.g. base
color (sRGB) and specular (non-color) inputs...

For now using a basic mechanism for that, might generate several extra,
uneeded copies of the image ID, but that?s better than breaking custom
settings and such.

Note that while this will modify the behavior of the impporters using
that node wrapper, no change should be needed in IO add-ons themselves.
October 18, 2019, 12:43 (GMT)
Fix T69182: Auto-Smooth does not work on Alembic meshes without normals

The auto-smoothing flag can now be used by artists when the Alembic file
does not contain custom loop normals.

- Auto-smoothing disabled: mesh is flat-shaded.
- Auto-smoothing enabled: works as usual; set angle to 180� to ensure
a 100% smoothed mesh.
October 18, 2019, 12:43 (GMT)
Fix T70887: GPencil edit lines are not displayed in the right place

The lines were not using the matrix to calc the tarnsformation.
October 18, 2019, 12:43 (GMT)
Fix T70739: Make Library Override doesn't re-target Armature constraints.

Missing one step (collection prop itself) in RNA hierarchy of properties
leading to those armature object pointers...
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021