Revision 9fecdb3 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 17, 2019, 10:43 (GMT) |
use reference to indicate that action cannot be null |
Revision 872ee8b by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 17, 2019, 10:32 (GMT) |
add some node mockups |
September 17, 2019, 10:24 (GMT) |
Fix part of T69728: drawing glitches with sculpt dynamic mesh preview Depth test must default to off for drawing outside the 3D viewport and overlays like cursors. |
September 17, 2019, 09:24 (GMT) |
Cycles: Viewport Rendering Memory Improvement Small memory reduction change by only storing the pixels of the combined pass when it is being shown in the viewport. Previously the combined pass was always calculated and present in the output buffer. The combined pass will still be calculated. It is a limitation in Blender that Cycles always had a combined pass. This patch will remove the limitation from the code base of Cycles. Blender still has the limitation, but will always request the combined renderpass when doing final rendering. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5784 |
September 17, 2019, 08:18 (GMT) |
UI: use unique name for install add-on operator Was called "Install", which isn't useful in operator search. |
Revision 8d285ee by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 17, 2019, 07:56 (GMT) |
Merge branch 'master' into functions |
September 17, 2019, 07:31 (GMT) |
Tracking: Early output when drawing 0 path points The rumors says that immBegin() will assert fail on 0 count. Not sure where exactly that happens (can't reproduce that), but early output can't hurt. |
September 17, 2019, 07:29 (GMT) |
Fix T69960: Track path tries to draw negative point counts |
September 17, 2019, 07:29 (GMT) |
Tracking: Restore check for marker being disabled A regression since refactor from yesterday which made it so path is displayed at a frame where marker is disabled. |
September 17, 2019, 07:18 (GMT) |
Tracking: Use proper wrapper around line width and point size |
September 17, 2019, 00:27 (GMT) |
LANPR: Added 8k and 16k cache size options. |
September 17, 2019, 00:23 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lanpr-cleanup |
September 16, 2019, 21:02 (GMT) |
Fix T69931: Materials with keyframes duplicated by 'make single user' are linked. Another sneaky bite from the infamous private ID data: While those monsters are not in bmain, the actions used by their animdata are regular cute little ID's, living with the herd in the safe and sound Main DB... So we have to be careful not to propagate the nasty black magic required to handle the formers when we duplicate their animdata. Saying it again: private ID datablocks should never have had their own animdata & actions, this is endless issue also with RNA paths... And makes copying of animation between materials and such needlessly complicated. |
September 16, 2019, 21:02 (GMT) |
Cleanup/sanitize a bit Action copying within `BKE_animdata_copy()`. Whole animdata copying code would need much more love, but we can as well sanitize some pieces of it when we hit them, for now. |
September 16, 2019, 20:36 (GMT) |
Fix T69612: Two instances of Bridge Edge Loops entries in Edge Context Menu |
September 16, 2019, 16:35 (GMT) |
UI: Open file options region for more operations Open the file options region for image saving, linking and appending. |
September 16, 2019, 16:25 (GMT) |
UI: Show in-/decrement buttons for exporters As per Brecht's suggestion, use the check_existing property to control visibility of the '+' and '-' icons. It is typically set for save operations. Adds another FileSelectParams flag (to avoid duplicated propertie lookups) and removes the recently introduced FileSelectParams.action_type again. Fixes T69881. |
Revision e6ef821 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 16, 2019, 15:00 (GMT) |
add execute input to point emitter |
Revision d51f6b0 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 16, 2019, 14:56 (GMT) |
add execute input to initial grid emitter |
Revision afada87 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 16, 2019, 14:43 (GMT) |
rename to Influences |
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