Blender Git Commit Log

All Blender Git commits.

Page: 2179 / 8462

September 17, 2019, 13:27 (GMT)
copy color to new particles in trails node
September 17, 2019, 13:16 (GMT)
DRW: Refactor to support draw call batching

Reviewers: brecht

Differential Revision: D4997
September 17, 2019, 13:12 (GMT)
Fix T69808: crash using custom Node.draw_label

Start happening after 9ecbd67dfb67, but code was already wrong.
September 17, 2019, 13:04 (GMT)
new particle randomness input
September 17, 2019, 13:03 (GMT)
Fix T69687: Edit Curve culling

Curve edit points could disappear when the deformed curve is out of view
area. Fix similar to rB0f983e854052.

Reviewers: jbakker

Maniphest Tasks: T69687

Differential Revision: https://developer.blender.org/D5748
September 17, 2019, 12:59 (GMT)
Fix enabled dynamic size in pose brush

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D5816
September 17, 2019, 12:56 (GMT)
Sculpt: Rename pinch to magnify in some brushes

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D5815
September 17, 2019, 12:52 (GMT)
Fix topology automasking when starting from a boundary vertex

When starting automaking from a boundary vertex it was only updating the automasking factor in connected boundary vertices. This also fixes other similar functions like mask expand or dynamic mesh preview.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D5812
September 17, 2019, 12:46 (GMT)
Sculpt: Add pose origin preview to the Pose Brush

This commit makes the pose brush easier to control. It also includes a refactor of the pose brush init code.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D5761
September 17, 2019, 12:10 (GMT)
Alembic: fix updating of GUI when export progress is made

The `do_update` variable wasn't set after changing the `progress`
variable, causing the GUI only to update on redraw (f.e. when the user
was waving the mouse around).
September 17, 2019, 12:09 (GMT)
Cleanup: Alembic: use pointers instead of references when passing progress variables

Using pointers instead of references when passing progress variables
makes the C++ code more in line with the C code (as it doesn't transform
pointer parameters to reference parameters). Also makes it easier to
spot when a common Blender pattern is implemented incorrectly (fix will
be in the next commit).
September 17, 2019, 12:02 (GMT)
reorder menu entries
September 17, 2019, 11:49 (GMT)
add missing nodes to menu
September 17, 2019, 11:49 (GMT)
rename file
September 17, 2019, 11:48 (GMT)
Merge branch 'master' into soc-2019-openxr
September 17, 2019, 11:43 (GMT)
Fix T61313: gravity not displayed correct when changing unit scale

Display of velocity and acceleration units should be affected by unit scale.
Arguably the behavior of the physics simulation should be for gravity to remain
constant, but such design changes are outside the scope of bug fixing. At least
the UI should correctly reflect what the physics simulation will do.
September 17, 2019, 11:26 (GMT)
Fix T69716: Can't select geometry hidden by faces created by modifiers

This kind of reverts rBc060a835 that was committed without discussion.
September 17, 2019, 11:20 (GMT)
Fix T69974: crashes in .blend files where 3D viewport was split

This was caused by a missing copy of the recently adding 3D viewport shading
ID properties.
September 17, 2019, 11:16 (GMT)
Merge branch 'master' into greasepencil-object
September 17, 2019, 11:07 (GMT)
Fix T69963: GPencil Hotkeys (1,2,3) do not work to switch Select Mode in Edit Mode
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021