August 9, 2019, 12:52 (GMT) |
Unify Bevel Tool and Modifier UI: Includes final UI updates after feedback from the devtalk thread. The two UIs are now unified except for options that aren't currently in the tool such as "Limit Method" |
August 9, 2019, 12:35 (GMT) |
Clarify "Save on Exit" tooltip The old text, "Save modified preferences on exit" suggests that only the modified preferences are saved. This is not the case: all preferences are saved at once. This distinction is especially important after having loaded factory default settings. As discussed with @campbellbarton and @JulienKaspar. |
August 9, 2019, 12:08 (GMT) |
UI: Sequencer Sidebar Text-Strip Panel adjustments The functions are now divided into two nested sub panels, since it makes it easier to navigate through the options. The Location values are moved above the Alignment values, to avoid the confusion that the alignment values could be presets for the location. In the menu and context menu the Text Effect strip was among the functions which had the Input sub menu visible. Text strips do not take strip inputs, so this is a bug, which is solved with this diff. Patch by Peter Fog (tintwotin) Differential Revision: https://developer.blender.org/D5142 |
August 9, 2019, 11:59 (GMT) |
GPencil: More merge errors All these errors are related to the problem when merge the LANPR branch to GPencil branch by error. |
August 9, 2019, 11:29 (GMT) |
Cleanup: Move secondary GHOST-context handle to XR surface data This is used to refer to the DirectX context. For other (currently non-existant) surfaces, this may not make much sense. |
August 9, 2019, 10:38 (GMT) |
GPencil: Fix old merge error |
August 9, 2019, 10:15 (GMT) |
Merge branch 'master' into greasepencil-object |
August 9, 2019, 09:44 (GMT) |
Cloth: UI to choose static or dynamic remeshing |
August 9, 2019, 09:41 (GMT) |
Cleanup: Fix stupid style error in previous commit |
August 9, 2019, 09:38 (GMT) |
Merge branch 'master' into greasepencil-object |
August 9, 2019, 09:37 (GMT) |
GPencil: Add "Self Overlap" parameter to materials to disable Stencil This parameter was removed in 2.80 and we decided to back again, but now is inverted. |
August 9, 2019, 09:16 (GMT) |
UI: expand on console menus Some features weren't exposed anywhere in the interface. D5443 by @tintwotin |
August 9, 2019, 07:32 (GMT) |
Cloth: add support for turning adaptive remeshing on or off |
August 9, 2019, 07:10 (GMT) |
Use BLI_delaunay_2d_cdt prefix for public API BLI_constrained_ is too generic & doesn't match the filename. |
August 9, 2019, 07:04 (GMT) |
Rename struct members Opinionated changes for struct names. - Use plural for faces/edges/verts. - Was using len / num in a confusing way. Now lookup tables use a `_table` suffix, so we can have. - faces_len (length of the array). - faces_len_table (length of each face). |
August 9, 2019, 06:01 (GMT) |
Pass __func__ to allocations Makes memory allocations easier to track down. |
August 9, 2019, 05:59 (GMT) |
Cleanup: add braces |
August 9, 2019, 05:59 (GMT) |
Cleanup: compiler warnings |
August 9, 2019, 05:59 (GMT) |
Cleanup: comments, use sentences, some minor spelling corrections |
August 9, 2019, 04:00 (GMT) |
Outliner: walk navigation operator Adds a keyboard walk navigation and selection operator to the outliner. Up and down arrow keys walk up and down the list of elements, and left and right walk in and out or open and close elements if the elements are open or closed. Also moves opencolose toggling to the openclose operator to remove duplicate code. Also allows click+drag for openclose of element subtrees. The outliner tree building is tweaked slightly to set the proper parents in scene display mode for walk select to function correctly. |
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Master Commits
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