August 5, 2019, 14:04 (GMT) |
Fix T67259 : Auto depth not working with multires in sculpt mode Basically the solution is to call `DRW_shgroup_call_sculpt` when `BKE_sculptsession_use_pbvh_draw(...)` is true. Ref T67259 Reviewers: fclem, jbakker, brecht Reviewed By: fclem, brecht Maniphest Tasks: T67259 Differential Revision: https://developer.blender.org/D5396 |
Revision bd56ee7 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 5, 2019, 13:51 (GMT) |
cleanup cpp type extension |
August 5, 2019, 13:47 (GMT) |
Fix T68145: Bone Rotate Individual Axes fail. Rotation matrix would not get updated every time it would need to, after own changes to handle 'big' rotations from keyboard input (rBcee484a4c51a3d2). |
August 5, 2019, 13:41 (GMT) |
Mask filter: add auto iteration count for pie menu |
August 5, 2019, 13:33 (GMT) |
Cycles: Fix wrong number of threads on multi-socket machines The issue was caused by a limitation of GetNumaNodeProcessorMask(): on systems with more than 64 processors, this parameter is set to the processor mask for the node only if the node is in the same processor group as the calling thread. Otherwise, the parameter is set to zero. Patch from Max Dmitrichenko, thanks! |
August 5, 2019, 13:25 (GMT) |
Build: add ninja target to make wrapper To use the ninja build tool which is typically faster than make, especially for quick rebuilds. |
August 5, 2019, 13:25 (GMT) |
Build: add config for developers This has faster builds, error checks and tests. The number of cmake options for this type of thing has grown over the years and it's convenient to be able to point new developers to a single target. Previously the combination of all these options did not work correctly, now all tests should pass. The easiest way to use this is with the make wrapper, for example: make full developer debug Or set it manually with CMake: cmake -C ../blender/build_files/cmake/config/blender_developer.cmake . Differential Revision: https://developer.blender.org/D5149 |
August 5, 2019, 13:24 (GMT) |
Mask filter: update to new sculpt API |
August 5, 2019, 13:23 (GMT) |
Build: disable address sanitizer for Cycles optimized kernels with GCC It's extremely slow to compile and run, so just disable it unless WITH_CYCLES_KERNEL_ASAN is manually enabled. For Clang it's always enabled since that appears to work ok. This also limits the -fno-sanitize=vptr flag to the Cycles kernel, as it was added specifically to work around an issue there. Differential Revision: https://developer.blender.org/D5404 |
August 5, 2019, 13:10 (GMT) |
Revision 18820b1 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 5, 2019, 12:59 (GMT) |
rename file |
August 5, 2019, 12:54 (GMT) |
Revert accidental renamming from previouse commit. |
August 5, 2019, 12:49 (GMT) |
Refactor and clean up Mapping node. |
August 5, 2019, 12:44 (GMT) |
GTest: test cases for polyfill2d bug T67109 |
August 5, 2019, 12:43 (GMT) |
Fix T67109: n-gon tessellation error with co-linear edges Improve the area calculation method for better precision, so faces offset from the center don't have a less precise area. |
August 5, 2019, 12:30 (GMT) |
ED_view3D: Remove and replace `ED_view3d_select_id_read` It is very similar to `ED_view3d_select_id_read_rect`. |
August 5, 2019, 12:24 (GMT) |
Fix (unreported0 bad usage of `do_versions_find_region()` in versionning code. When NULL pointer can be a valid return value, one has to use `do_versions_find_region_or_null()` instead... Fixes asserts as reported in rBa2fe386153e. |
Revision 39989cb by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 5, 2019, 11:43 (GMT) |
rename multimap to multi_map |
August 5, 2019, 11:28 (GMT) |
Refactor and clean up Map Range node. |
August 5, 2019, 11:13 (GMT) |
Refactor and clean up Clamp node. |
|
|
|


Master Commits
MiikaHweb | 2003-2021