Revision bf7727c by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 18, 2019, 06:34 (GMT) |
Cleanup: Make format. |
Revision 46b8493 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 18, 2019, 06:33 (GMT) |
GPencil: Sample modifier accepts 3 points at least. |
Revision 10ff306 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 18, 2019, 06:23 (GMT) |
GPencil: Relieable counter for sample function. |
July 18, 2019, 05:45 (GMT) |
Fix T66949: Can't select bones from multiple objects in wpaint mode This fix relies on 2.7x logic, only de-selecting other armature objects, making multiple armatures in weight paint mode usable. |
July 18, 2019, 05:42 (GMT) |
Fix weight-paint & pose-select & lock-mode combination Extend pose object checks to all pose-mode objects used by the mesh. |
July 18, 2019, 05:40 (GMT) |
Fix weight paint mode setting with multiple armatures Selecting multiple armature objects and entering weight paint mode wasn't working. Entering weight + pose modes at once was only done when object mode locking was enabled. Now it's done even when mode-locking is off - because it's still inconvenient to setup and useful default behavior. Resolves issues raised by T66949 |
July 18, 2019, 04:53 (GMT) |
Outliner: Search recursively for icons in row Rather than searching just the child list, search recursively down the tree to allow clicking on all icons. |
July 18, 2019, 04:26 (GMT) |
Fix T61117: Selecting an armature doesn't select the bone Regression from 2.7x caused by 28dfc47cf0b06 |
July 18, 2019, 04:24 (GMT) |
Fix pose de-selection when selecting from object mode |
July 18, 2019, 03:39 (GMT) |
Outliner: Allow clicking on row icons The feature to click on row icons was removed (presumably because the icons now draw stacked with a number, rather than individually). This brings back support for clicking because the benefits of clicking on the icon without opening the element outweighs the con of not being able to select grouped elements. A solution for that is being worked on. |
July 18, 2019, 02:22 (GMT) |
Revert "Fix T66949: Can't select bones from multiple objects in wpaint mode" This reverts commit 9e9fbb39d7f9e0a63c71fbc96237ace62fae0db6. Adding back object+pose bone selection support removes the need for this fix. |
July 18, 2019, 00:49 (GMT) |
Outliner: Show active improvements Prevent the show active operator from scrolling beneath the allowed scrolling range. This removes jumpy redraws after the operator executes. The horizontal centering is difficult, because the elements outside the view of the outliner do not have the xend properly set and the max width of the outliner is not properly calculated. This means it is not possible to center the x position while keeping the view in range of scrolling. This could be resolved by drawing the outliner after setting the y position, but that is not an ideal solution. |
July 18, 2019, 00:22 (GMT) |
[Fast import/export] Added boiler plate for OBJ importing |
July 17, 2019, 22:38 (GMT) |
Fix T66948: Outliner - collections/objects with wrong active state If the parent collection was out of view we were not taking its properties into consideration. We need it even when not drawing the parent to set active/inactive values for its children. Related Task: T66948 Reviewers: brecht Subscribers: Zachman Differential Revision: https://developer.blender.org/D5272 |
July 17, 2019, 22:38 (GMT) |
Fix T64312: Selection inconsistencies when switching collections Basically layer_collection_sync was calling BKE_base_eval_flags right away while iterating over the bases. However when a parent/sibling collection is to influence the collection flag of an object that exists in more than one collection, it is too late since we deselect the object in BKE_base_eval_flags right away. Related to T64312. Reviewers: sergey, brecht Differential Revision: https://developer.blender.org/D5243 |
Revision 0507d41 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 17, 2019, 21:02 (GMT) |
Merge branch 'master' into greasepencil-object |
July 17, 2019, 20:24 (GMT) |
GPencil: Fix usability problem with curve control points apart Based on feedback from @matiasmendio There was a problem with the control points because it was very difficult to know what point move. Now the points are moved apart and makes easy to know what point use. |
Revision 4759a0f by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 17, 2019, 20:10 (GMT) |
Merge branch 'master' into greasepencil-object |
July 17, 2019, 18:55 (GMT) |
Fix T66515, T67112, T61607: failure to read EXR files with single, named layer Like Blender renders without a Z channel. The single layer case assume that channel names are just R/G/B/A without any layer name prefix, and would not read channels like "Image.R". Carefully tested for regressions with the openexr project tests images, so this should be safe. |
July 17, 2019, 18:54 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2019-cycles-procedural |
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