May 20, 2019, 14:02 (GMT) |
Revert "Fix T64876: Checking Animated checkbox does not do what is documented." Bad understanding of intents behind that setting, my mistake. This reverts commit 49f530c7da6bd117c4b373307eb646d513538526. |
May 20, 2019, 13:37 (GMT) |
UI: add entry to show/hide tool settings bar to the View menu |
May 20, 2019, 13:33 (GMT) |
Fix T63443: tool 'builtin_brush.draw' not found for space 'IMAGE_EDITOR' |
May 20, 2019, 13:30 (GMT) |
UI: keep grease pencil stroke placement / guides button always in main header |
May 20, 2019, 13:21 (GMT) |
Revert "Theme: match outliner/properties colors with modes in viewport." While this consistency is useful, green selection in edit mode does not stand out as much as orange. This can cause problems for some users, it seems to depend on the person. Overall the risk of making the change at this point in the release cycle is too high. This reverts commit 5827a47280a0128d0fc47b7c5609058a472bf29f. |
May 20, 2019, 13:19 (GMT) |
Keymap: reinstate Alt-Wheel to scrub from 2.7x map Animators found this useful, so keep it as a default. |
May 20, 2019, 13:14 (GMT) |
Viewport: change default 3D viewport lighting from Studio to Matcap |
May 20, 2019, 13:11 (GMT) |
Cleanup: reorder report argument for pointer assignment Most code uses ReportList argument last (or at least not first) when an optional report list can be passed in. |
May 20, 2019, 13:11 (GMT) |
Cleanup: unused variable |
May 20, 2019, 12:51 (GMT) |
Normal UI: Remove normals toolbar and add/muliply menu options. See T64324 for discussion re improving normal editing ui. As next step, remove the face_strength tool settings because menu operator now includes that. Move face_strenth enum to better place. Remove normals toolbar panel because only thing left (normal_vector) can stay hidden for copy/paste. Remove add vector and multiply vector menu entries as they are useless without ui method for specifying operand, and they are very low utility operations anyway. |
May 20, 2019, 12:51 (GMT) |
Fix T64876: Checking Animated checkbox does not do what is documented. This property should not be animatable. |
May 20, 2019, 11:47 (GMT) |
UI: integrate Cycles ray visibility and culling in new Visibility panel |
May 20, 2019, 11:47 (GMT) |
UI: add Visibility panel for objects The outliner should not be the only way for users to change these settings. The Python API was extended to keep these properties positive and keyframable. Differential Revision: https://developer.blender.org/D4889 |
May 20, 2019, 09:48 (GMT) |
Fix T64766: use grid size from user preferences |
May 20, 2019, 09:41 (GMT) |
Fix T64776: Multiple close file dialogs |
Revision bddc699 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 20, 2019, 09:19 (GMT) |
support for caching auto vectorized functions |
Revision 0b8d2ab by Lukas W / Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 20, 2019, 09:17 (GMT) |
Revision 357fa4a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 20, 2019, 09:07 (GMT) |
equality operator for functions |
Revision 0338da1 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 20, 2019, 09:07 (GMT) |
smallmap: lookup or insert using key function |
Revision 341b078 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 20, 2019, 09:06 (GMT) |
allow creating small vector with different size from array ref |
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Master Commits
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