May 19, 2019, 21:16 (GMT) |
Fix T64832: Industry keymap - Pressing F to View Selected in Node Editor not working via hotkey |
May 19, 2019, 20:47 (GMT) |
UI: Add back Sequencer sidebar toggles into the header The properties inside are still hidden when the toggles are off, but we really should use greying out here instead. That needs changes to DNA/RNA to work though. |
May 19, 2019, 20:37 (GMT) |
Render: Use GHash for storing render parts Previously, render parts were stored in a linked list and every tile update searched the entire list for the correct part. As a result, the overhead of searching tiles increased quadratically w.r.t. the number of tiles. By hashing the parts based on their location, this operation is much faster, significantly reducing the tile update overhead for small tiles and/or large renders. For example, rendering an empty scene in 1080p at 1spp and 8x8 tiles goes down from 9.22sec to 1.45sec on my laptop. Reviewers: brecht, sergey Differential Revision: https://developer.blender.org/D4896 |
May 19, 2019, 20:34 (GMT) |
Fix build Issue introduced on b7eba20236ca. I'm surprised it compiled elsewhere, but in Linux at least this fix was required. |
May 19, 2019, 20:12 (GMT) |
UI: Edit Menu Operator Polling This patch updates the polling that enable/disables Edit Menu items. Slight Undo History menu changes Differential Revision: https://developer.blender.org/D4846 Reviewed by Brecht Van Lommel |
May 19, 2019, 20:01 (GMT) |
Mantaflow: Post merge fixes |
May 19, 2019, 19:07 (GMT) |
Merge branch 'master' into fluid-mantaflow |
May 19, 2019, 19:05 (GMT) |
Mantaflow: Small UI fix effector_weights function had deprecated arguments |
May 19, 2019, 19:04 (GMT) |
Mantaflow: Implemented adaptive domain for manta smoke This functionality exists in the vanilla build already but had to be disabled in the manta build. Now it is back. |
May 19, 2019, 19:03 (GMT) |
Edit Mesh Select: Fix/update to new logic. |
May 19, 2019, 18:55 (GMT) |
Fix T64720: Sequencer UI doesn't draw properly with some strip types cleanup after rB86eefefdc1aae2a3ab4160770032671abf55aa30. Reviewed By: brecht Differential Revision: https://developer.blender.org/D4891 |
May 19, 2019, 18:55 (GMT) |
VSE: add movie strips on top of audio - add movies to channel above free slot (no check for 2 free slots), add sound to the free slot - don't override channel settings if `channel` property is set This is just a hack. Propper implementation should be done along with T59540 Reviewed By: brecht Differential Revision: https://developer.blender.org/T59540 |
May 19, 2019, 18:55 (GMT) |
Fix T64579: Failure to honor anamorphic display Restore stretching of sequencer preview removed in rB005626b8c6b4 Reviewed By: brecht Differential Revision: https://developer.blender.org/D4879 |
May 19, 2019, 18:23 (GMT) |
UI: Icons update A few icons were missed in the last update. - Added dedicated icon for showing hidden objects in the Graph Editor - Added new, more descriptive icon for F-Curve snapshots - Tweaks for Toggle Full Screen and Collections icons This should be the final set for 2.80. Thanks to Andrzej Ambro? for contributing this icon set. |
May 19, 2019, 17:55 (GMT) |
UI: expand more image editor scope panels by default Better to show all information about the image at once, there is enough space since they are in their own category. |
May 19, 2019, 17:34 (GMT) |
Mantaflow: Updated UI for domain border behaviour Options for domain borders are now in a separate panel |
May 19, 2019, 17:02 (GMT) |
UI: don't ask for confirmation to save or revert to saved preferences |
May 19, 2019, 16:56 (GMT) |
UI: minor tweaks to image editor panels |
May 19, 2019, 16:10 (GMT) |
Sculpt mode transform tool: Initial implementation Work in progress... - Scaling and orientations are not implemented yet. - The "move pivot only" option is ignored when the tool is used from the gizmo. - Only meshes, no multires or dyntopo. This commit also includes the operator to set the pivot point position automatically as well as a refactor of the mesh filter cache to be shared with the transform tool. |
May 19, 2019, 15:19 (GMT) |
UI: Use "Viewport" instead of View in Subdivision Modifier. Cosmetic change for consistency according to the naming guidelines in 2.80. Also place Render first, Viewport later to match other areas in Blender such as the sampling panel in EEVEE/Cycles. |
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Master Commits
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