May 17, 2019, 15:43 (GMT) |
UI: File Close Dialog This adds a new dialog that is shown whenever a file is closed. So, either when a new file is opened, or when Blender quits. The dialog allows to save unsaved changes. Furthermore it also allows saving images that have been modified in Blender, but are not saved yet. Known limitations: * Images that have no file path and have not been packed before, are not saved. * On MacOS the old dialog is shown when Blender quits. Reviewers: brecht, billreynish Differential Revision: https://developer.blender.org/D4860 |
May 17, 2019, 14:34 (GMT) |
Fix Blender menu not collapsing when Show Menus is disabled. |
May 17, 2019, 13:48 (GMT) |
Fix T64595: Mask does not update correctly when changing frames Is caused by change which made all IDs to have parameters. Solved by using more explicit relations. |
May 17, 2019, 13:35 (GMT) |
Fix compilation error in release mode Caused by recent fix. For some reason compiled fine in debug mode, but not in release. |
May 17, 2019, 13:16 (GMT) |
Set selection column restrict hidden by default This was discussed in the past, the idea is to get the outliner even more compact. Also to let users to use the viewport selection restriction further. It would be nice to haven indication that an invisible column is set, but this is no particular to the selection column. |
May 17, 2019, 13:02 (GMT) |
Fix T63981: Factory default memory cache limit is 4096 MB (32bit builds) very straightforward: initialize default to the same hard limit as the RNA properties. Annoying part is that it's not trivial to make RNA to use same BLI functions, so leaving that behind for now. |
May 17, 2019, 12:27 (GMT) |
Python: Raise an error even NO_MAIN data is assigned to object The goal is to prevent assignment of temporary or evaluated meshes to objects from the main database. Majority of the change is actually related on passing reports around. On a positive side there are more error prints which can become more visible to scripters. There are still possible further improvements in the related areas. For example, disable user counting for evaluated ID datablocks when assignment happens. But can also happen later on as a separate improvement. Reviewers: brecht, campbellbarton, mont29 Reviewed By: brecht Differential Revision: https://developer.blender.org/D4884 |
May 17, 2019, 11:54 (GMT) |
Theme: Use blue for Outliner selection highlight. |
May 17, 2019, 11:53 (GMT) |
UI: Use 'Blender' as label for app menu. The Blender icon can be confusing with some window decorations. |
May 17, 2019, 11:38 (GMT) |
Cleanup: Eevee: Remove custom volumetric matrix This was the same as using the inverse obmat. |
May 17, 2019, 11:38 (GMT) |
Eevee: Remove the Volumetric Render checkbox This is to simplify the usage of Volumetrics. Now it automatically detect if there is any Volumetric material in the view and allocate the needed buffer if any. |
May 17, 2019, 11:38 (GMT) |
Eevee: Remove the Subsurface Render checkbox This is to simplify the usage of SSS. Now it automatically detect if there is any SSS material in the view and allocate the needed buffer if any. |
May 17, 2019, 11:38 (GMT) |
DRW: Fix warning on MSVC |
May 17, 2019, 11:38 (GMT) |
DRW: Make fullscreen vertex shader position and uv without attributes |
May 17, 2019, 11:38 (GMT) |
Cleanup: Eevee: Use SET_FLAG_FROM_TEST |
May 17, 2019, 11:38 (GMT) |
UI: Sequencer sidebar tweaks for the viewer - Move the Channels setting to the View panel - Remove double separators in the View panel - Close the Scene panel by default - it only applies in rare cases - Move the Frame Overlay from the header to a sidebar panel Previously it used a strange ghost icon, and it make the other controls jump around Now uses clearer naming |
May 17, 2019, 11:27 (GMT) |
UI: Put Sequencer Proxy & Cache panels back into separate category This works better, because some things are global for the scene and others are per strip |
May 17, 2019, 10:38 (GMT) |
Update for Depsgraph API changes Reviewers: sergey Differential Revision: https://developer.blender.org/D4881 |
Revision 1bde9ab by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 17, 2019, 10:02 (GMT) |
remove signature and paramter classes |
May 17, 2019, 10:01 (GMT) |
Fix: Add back last Sequencer panel that went missing in 86eefefdc1aa |
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