Blender Git Commit Log

All Blender Git commits.

Page: 2588 / 8462

April 9, 2019, 23:25 (GMT)
Fix naming
April 9, 2019, 22:42 (GMT)
disabling an operand now skips unnecessary calculations

useful when transforming the disabled operand for example
April 9, 2019, 18:12 (GMT)
Fix T63427: Annotations don'twork with 2.79 settings

The problem was the colors were not converted and the annotation flag was not enabled.

Note: For Scene data (View3D) there is a convert operator.
April 9, 2019, 16:45 (GMT)
Fix: Build error with msvc.

Unused label spawned a warn but bmesh builds with warns as errors.
April 9, 2019, 16:39 (GMT)
odd transform jumps should be fixed now

instead of restoring the meshtransform on the original, a copy is made
April 9, 2019, 16:24 (GMT)
fix attempt for bug when moving a shared csg operand (still odd transforms)
April 9, 2019, 15:57 (GMT)
odd crashes on deleting objects and on load seem to be solved

turned out I needed to copy the csg operand list as well, so the walk
function has it available when it needs it.
April 9, 2019, 15:06 (GMT)
Cleanup: Use higher level function

This kind of abstracts OpenGL details, and this is what is used in
other areas as well.
April 9, 2019, 14:43 (GMT)
GPencil: Fix error with material context
April 9, 2019, 14:38 (GMT)
Cleanup: spelling
April 9, 2019, 14:25 (GMT)
GPencil: Active gradient only for DOTS
April 9, 2019, 14:06 (GMT)
Cleanup: style
April 9, 2019, 14:01 (GMT)
GPencil: Disable gradient lines for Line strokes

Keep this disabled while the line glitch bug exists.
April 9, 2019, 10:54 (GMT)
Image draw: Fix/workaround image corruption on draw

Was mainly visible with high-res image. Not entirely clear why it is
only happening on macOS. While the entire function should be re-written
to make float images displayed faster, still nice to fix the drawing.

Reviewers: fclem

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D4664
April 9, 2019, 10:29 (GMT)
Fix T62114: Wireframe mode selection: selects backside objects when clicking frontside object in 3d-window

Now the depth order of objects when trying to select them is only used when not in X-ray mode.
Before, this was only the case in wireframe mode regardless of X-ray settings.

I've also unified the usage of V3D_XRAY and XRAY_FLAG as they were basically copies of each other.

Reviewed By: Cl�ment

Differential Revision: https://developer.blender.org/D4504
April 9, 2019, 09:38 (GMT)
Merge branch 'master' into greasepencil-object
April 9, 2019, 09:30 (GMT)
GPencil: Remove Opacity parameter from Topbar
April 9, 2019, 08:44 (GMT)
some improvement of the CSG UI
April 9, 2019, 08:09 (GMT)
Cleanup: BKE_gpencil naming

- The ambiguous term 'handle' was used where 'ensure'
is typically used (get or add when missing).
- Rename `current` to `active`, all `current` functions which were
also ensuring.
- Clarify what is being operated on, using `BKE_gpencil_object_*` for
objects, `BKE_gpencil_brush_*` for brushes.
April 9, 2019, 06:44 (GMT)
Cleanup: style
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021