Blender Git Commit Log

All Blender Git commits.

Page: 2869 / 8462

November 17, 2018, 13:56 (GMT)
Fix T53750: Mirrored UV have bad tangent space

I feel silly because it was my fault all along! (see the WATCH IT warning)
November 17, 2018, 13:56 (GMT)
BLI: Math: Add normal_float_to_short_v4
November 17, 2018, 13:56 (GMT)
DRW: Fix object wire appearing when object is drawn as bounds
November 17, 2018, 11:23 (GMT)
Cleanup: correct variable names
November 17, 2018, 11:23 (GMT)
Cleanup: style
November 17, 2018, 11:23 (GMT)
Cleanup: correct const usage
November 17, 2018, 08:58 (GMT)
Merge branch 'blender2.8' into greasepencil-object
November 17, 2018, 02:23 (GMT)
Draw Manager: Fix memory leak
November 16, 2018, 18:26 (GMT)
Fix T57874: Crash due to IMM_BUFFER_SIZE when drawing cached frames...

... in the timeline.
November 16, 2018, 18:24 (GMT)
UI: Eevee: Rename Volume Exponential Sampling to Distribution
November 16, 2018, 17:49 (GMT)
Eevee: SSR: Only fade based on reflected pixel position

Not on reflector pixel position. This improve the feel of SSRs and the
final render quality.
November 16, 2018, 15:46 (GMT)
Fix crash when rendering a scene first and then goes to eevee preview modes and cleanup

The crash only occurs with Intel 3rd generation GPUs.
It occurs because the program needs to be used at least once in the opengl context in which it is created.
November 16, 2018, 15:29 (GMT)
Fix T56673: Tara.blend from Blender cloud crashes on load

The issue was caused by dependency cycle solver killing relation
which was guaranteed various things: i.e. copy-on-write component
orders and pose evaluation order (which must first run pose init
function).

Now it is possible to prevent such relations from being ignored.

This is not a complete fix, but is enough to make this specific
rig to work. Ideally, we also need to run copy-on-write operation
prior to anything else.
November 16, 2018, 15:06 (GMT)
Fix T57850, bevel modifier crash with vertex groups and face area mode.

Used wrong Loop variable in this case.
November 16, 2018, 14:53 (GMT)
Fix inconsistent frame set event in graph compared to other animation editors.
November 16, 2018, 14:43 (GMT)
Cleanup: removes unused varyings
November 16, 2018, 14:43 (GMT)
Minor edits in `effect_ssr_frag.glsl`
November 16, 2018, 14:43 (GMT)
Cleanup: remove unused variable
November 16, 2018, 14:28 (GMT)
Keymaps: some more tweaks for left click select based on user feedback.

* More tools now combine with select click by only starting on drag.
* Alt+LMB works again as loop select as alternative to double click LMB.
November 16, 2018, 13:59 (GMT)
Fix related to T57851: broken normalmap handling in py shader wrapper.

Pretty stupid mistake...
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021