Blender Git Commit Log

All Blender Git commits.

Page: 3145 / 8462

June 26, 2018, 10:36 (GMT)
Eevee: LightCache: Make render work with no lightcache

This will only show the same thing as the viewport. It will not compute the
actual cache on the fly.
June 26, 2018, 10:36 (GMT)
Fix T55630: update issue between Object and TexPaint modes.

Need to flush mesh DEG COW here, for some reason...
June 26, 2018, 10:31 (GMT)
Offline render running and display is ok. Don't render more than 1 time.
June 26, 2018, 10:18 (GMT)
UI: status bar cursor keymap display

Show mouse button actions in status bar, based on context,
modifiers and active tool.

See: T54861
June 26, 2018, 10:15 (GMT)
Icons: mouse buttons & drag

Monochrome icons from jendryzch
June 26, 2018, 09:48 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 26, 2018, 09:44 (GMT)
Tweak: Try to make the purpose of the collection/search fields clearer

Note: The labels in this panel are still WIP. There are probably clearer
names for some of these, including maybe even omitting some.
June 26, 2018, 09:44 (GMT)
AnimEditors: Remove the toggles to enable name/collection-based filtering

Now the name/collection filters run when there's some text,
and don't run when the box is empty, thus reducing an extra
step that was needed before these options could be used.
June 26, 2018, 09:44 (GMT)
AnimEditors UI: Move less frequently used filtering options to a "Filters" popovers

This commit is an experiment in using popovers as a place to house some
of the filtering options for animation editors, in line with what's taking
place in the Outliner with the filtering popover there too.

Right now, the most frequently used/changed options are still available
on the headers (i.e. the "Only Selected"/"Hidden"/search fields), while
everything else (i.e. the per-datablock filters, which were already hidden
behind a collapsed-toggle button before) now live in the popover.
June 26, 2018, 09:43 (GMT)
Cleanup: dyntopo sculpt draw update: use same BM_face_as_array_vert_tri for indexbuf generation.

It's cleaner, and actually assert that BMFace is a triangle. Same code
as when generating vertexbuf for flat shading!
June 26, 2018, 09:43 (GMT)
Fix T55320: Sculpt Mode with dyntopo and smooth shading drawing bug.

We have to discard the batch in smooth case, because we are modifying
the index buffer (flat shading don't need it, only changes vertex buffer
on redraw, which is safe).

Many thanks to @fclem for his help on debuging/understanding what was
wrong here!
June 26, 2018, 09:43 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache
June 26, 2018, 09:31 (GMT)
Fix memory leak when duplicating particles
June 26, 2018, 09:27 (GMT)
Depsgraph: Tag relations for update when particle dupli-collection changes
June 26, 2018, 09:07 (GMT)
Cleanup: comment
Revision 126b7bd by Antonio Vazquez (temp-greasepencil-vfx)
June 26, 2018, 08:56 (GMT)
More changes and clenaup
June 26, 2018, 08:53 (GMT)
Free crash when freeing object caches from duplicator
June 26, 2018, 08:26 (GMT)
Revert "Turned off clang warnings in third party includes."

This reverts commit d53093953f8f3b58600cb19020ecbe0b5f254b52.
June 26, 2018, 07:34 (GMT)
Merge branch 'master' into blender2.8
June 26, 2018, 07:31 (GMT)
PyAPI: add ImBuf.copy

DD348 by @kilon w/ edits.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021