June 22, 2018, 17:25 (GMT) |
Missed last commit |
June 22, 2018, 17:23 (GMT) |
Tool System: transform can now toggle loc/rot/scale |
Revision a102663 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 22, 2018, 16:14 (GMT) |
UI: Changes in Specials and Deleet menus |
June 22, 2018, 15:57 (GMT) |
Depsgraph: cache effector relations, for performance and stability. To find all effectors in the scene, we need to loop over all objects. Doing this during depsgraph evaluation caused crashes because not all objects are guaranteed to be evaluated yet. To fix this, we now cache the relations as part of the dependency graph build. As a bonus this also makes evaluation faster for big scenes, since looping over all objects for each particle system is slow. Fixes T55156. |
June 22, 2018, 15:55 (GMT) |
Cleanup: nuke (nearly) all remaining usages of DM from RNA. Only case remaining is a nasty ccgdm/opensubdiv update case, TBD once subsurf case is addressed. |
June 22, 2018, 15:55 (GMT) |
Port DM_debug stuf to BKE_mesh_runtime. |
June 22, 2018, 15:41 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache # Conflicts: # source/blender/gpu/intern/gpu_texture.c |
June 22, 2018, 15:39 (GMT) |
Eevee: LightCache: Fix sample selection algorithm |
June 22, 2018, 15:22 (GMT) |
DRW: Modify the engines code to work with latest changes |
June 22, 2018, 15:22 (GMT) |
Fix crash reading toolsettings |
June 22, 2018, 15:21 (GMT) |
DRW: Refactor ObjectEngineData into DrawData This is because we will use it to store the update flags from the depsgraph. Use a similar system as AnimationData where the struct is inserted at a fixed position after the ID struct. |
June 22, 2018, 14:59 (GMT) |
Cleanup: use standard BKE_object_free_derived_caches in BKE_mesh_to_curve. ...Instead of doing own dirty/risky version of the same thing! |
June 22, 2018, 14:59 (GMT) |
Cleanup: misc DrivedMesh stuff. |
Revision b7bdae5 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 22, 2018, 14:53 (GMT) |
Adapt code after merge |
Revision 85674e7 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 22, 2018, 14:42 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/editors/space_outliner/outliner_draw.c source/blender/makesdna/DNA_modifier_types.h source/blender/makesdna/DNA_object_types.h |
June 22, 2018, 14:23 (GMT) |
StudioLights: API - get spherical harmonics coefficients |
June 22, 2018, 14:10 (GMT) |
Cleanup: Moar DM busting from editor code area. |
Revision 018f272 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 22, 2018, 14:09 (GMT) |
Fix segment fault in Noise Modifier The random init seed was not done in the right function. |
June 22, 2018, 14:03 (GMT) |
Cleanup: nuke another DM usage in paint code. |
June 22, 2018, 13:52 (GMT) |
Cleanup: useless BKE_cdderivedmesh includes... |
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