Blender Git Commit Log

All Blender Git commits.

Page: 3187 / 8462

June 13, 2018, 07:21 (GMT)
UI: fix hud panel refresh glitch
June 13, 2018, 07:16 (GMT)
UI: shorten proportional edit name

Didn't fit in panel.
June 13, 2018, 06:40 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
release/scripts/startup/bl_ui/space_topbar.py
June 13, 2018, 06:26 (GMT)
UI: redo panel layout tweaks

- Don't use compact layout (enum titles were hidden).
- Split-properties to use less vertical space.
- Make panel wider, half width when collapsed.
June 13, 2018, 06:25 (GMT)
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr
June 12, 2018, 22:30 (GMT)
Fix region expanding on refresh
June 12, 2018, 20:59 (GMT)
UI: adjust header alignment

- User preferences header at the bottom.
- Action header at the top.

Now all editors accessible from the menu have their header at the top,
default layout for the timeline remains at the bottom.
June 12, 2018, 20:57 (GMT)
UI: Name N-Key toggle to Sidebar
June 12, 2018, 20:36 (GMT)
Fix T55376: instanced collection render visibility ignored.

For physics simulation it's still fuzzy though, but this needs bigger
design for how it works with view layers and visibility.
June 12, 2018, 20:33 (GMT)
WM: don't show redo hud when unsupported
June 12, 2018, 20:00 (GMT)
WM: hide internal operator settings

These are set in the interface and aren't useful to show to users.

Other minor changes

- Rename 'Ruler/Protractor' -> 'Ruler'
- Rename Subdivide 'Quad/Tri Mode' -> 'Create N-Gons' (and invert).
June 12, 2018, 19:46 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into udim
June 12, 2018, 19:44 (GMT)
Add operator for generating images in specific tiles
June 12, 2018, 19:43 (GMT)
Add UI option for specifying the tile name

This UI is just for development purposes, it's not exactly great.
June 12, 2018, 19:16 (GMT)
UI: move auto-merge option to mesh options panel

This can be used even w/o snap.
June 12, 2018, 19:10 (GMT)
UI: re-arrange object mode and 3D view buttons

After some consideration we're moving 3D view settings
that impact the 3D view back.

See T55386 for details.
June 12, 2018, 18:43 (GMT)
Fix T55457: Crash after merge faces
June 12, 2018, 17:46 (GMT)
Implement custom UDIM tile labeling

Not exposed in UI/RNA yet.
June 12, 2018, 16:56 (GMT)
Add operators for adding and removing tiles
June 12, 2018, 16:56 (GMT)
Remove cache entries and free GPUTextures when changing tiled image to non-tiled
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021