Revision d82685f by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 6, 2018, 08:37 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/blenloader/intern/versioning_270.c source/blender/blenloader/intern/versioning_280.c |
June 6, 2018, 08:30 (GMT) |
Renamed BKE_nomain_mesh_xxx ? BKE_mesh_nomain_xxx This maintains the `BKE_mesh_` prefix for the mesh-related BKE functions. |
Revision 6a7deb0 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 6, 2018, 08:21 (GMT) |
UI: Remove debug option (show points) This option is not needed in the panel. |
June 6, 2018, 08:11 (GMT) |
DerivedMesh deprecation: Removed some functions in displist.c Those functions were using DerivedMesh but are not called from anywhere. As a result, they cannot be tested after porting DerivedMesh to Mesh. |
June 6, 2018, 08:11 (GMT) |
DerivedMesh deprecation: marked no-longer-in-use function Functions that are no longer in use can be marked as such, so that later we can easily remove them. |
June 6, 2018, 08:11 (GMT) |
Modifiers: ported curve_calc_modifiers_post() internals from DerivedMesh ? Mesh The function still returns a DerivedMesh, but internally it uses Mesh now. |
June 6, 2018, 07:43 (GMT) |
Error in recent popover keep_open option |
June 6, 2018, 07:39 (GMT) |
Merge branch 'master' into blender2.8 |
June 6, 2018, 07:36 (GMT) |
June 6, 2018, 07:29 (GMT) |
Cleanup: rename WITH -> USE for internal defines |
June 6, 2018, 07:27 (GMT) |
Cleanup: USE_UI_* prefix for UI defines Otherwise there is no quick way to see where this comes from. |
June 6, 2018, 07:24 (GMT) |
UI: WM_OT_call_panel option to keep popovers open |
Revision 900fd5e by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 6, 2018, 07:19 (GMT) |
UI: Rename Panel Display to Viewport Display |
June 6, 2018, 06:50 (GMT) |
Workbench: Speed up fo scene with many duplis The ObjectID pass was generating per material per dupli a specific number for the outline what results in a GPU context switch. In spring scene 01-050 a scene with many trees (duplis) generated 28000 GPU materials. Now only new materials are created when objectid pass is enabled. Also added a hard limit to the number of objects for the objectid pass (255) Basically the outline between objects will not be drawn, but it will be very hard to detect them also. Also fixed for XRay mode. |
June 6, 2018, 06:32 (GMT) |
UI: use regular size icons for toolbar popup Test this since the popup feels disruptive/flashing when its too large when set smaller it looks closer to a menu w/ key-accelerators which is the intention in this case. It's also more likely the active tool can be placed under the cursor. |
June 6, 2018, 06:20 (GMT) |
Fix object selection w/ COW |
June 5, 2018, 20:23 (GMT) |
Merge branch 'hair_guides' into hair_guides_grooming |
June 5, 2018, 19:59 (GMT) |
Merge branch 'blender2.8' into hair_guides |
June 5, 2018, 19:32 (GMT) |
Cleanup: style |
June 5, 2018, 18:54 (GMT) |
Eevee: Improve load time. Only generate shadow store shaders on demand and create a simpler shader for small blur radius. |
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