May 30, 2018, 15:05 (GMT) |
Tweak for previous commit: Just group all bone properties under the bone name After more testing, I realised that bendy bone properties should also be grouped, but probably all other per-bone settings too. Now, just group all of them, since it's easier for everyone this way. |
May 30, 2018, 15:00 (GMT) |
Modifiers: Bring back custom data referencing logic Brings dependency graph evaluation time to similar time than 2.79 for file reported in T55228. |
May 30, 2018, 15:00 (GMT) |
Modifiers: Make input of modifier stack referencing copied CD layers The idea is to allow modifier stack to reference custom data layers from copied version of mesh datablock. |
May 30, 2018, 15:00 (GMT) |
Modifiers: Restore duplication of referenced layers Was no reason to remove those calls, it was always a plan to bring referenced layers back eventually. |
Revision 73b91e0 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 30, 2018, 14:57 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 21e2cdc by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 30, 2018, 14:52 (GMT) |
Rework in modifers apply parameters Instead to pass the Context variable that it was used to get bmain pointer,now bmain is passed as parameter to reduce data and avoid any use of Context. |
May 30, 2018, 14:46 (GMT) |
Insert Keyframe: Change default behaviour for how F-Curves get grouped For many years, animators have been complaining about how keyframing a (transform) property directly would leave them ungrouped, while keyframing them using a Keying Set would put them into a group based on the name of the keyingset. This commit attempts to improve (unify + make consistent) the default behaviour: * All object transforms now get added to an "Object Transforms" group, regardless of whether they were added individually via buttons or keyingset * All bone transforms now get added to a group corresponding to the name of the bone instead of only the ones added via keyingset |
May 30, 2018, 14:46 (GMT) |
Cleanup: Reuse existing scene pointer |
Revision 9af8923 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 30, 2018, 14:34 (GMT) |
Merge branch 'greasepencil-object' of git.blender.org:blender into greasepencil-object |
Revision eb66c19 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 30, 2018, 14:33 (GMT) |
Remove context parameter This parameter is removed because Context must be avoided. |
May 30, 2018, 14:32 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/editors/space_outliner/outliner_intern.h |
Revision 30ccca0 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 30, 2018, 14:28 (GMT) |
Redo mode settings after merge This code section was changed in the last merge |
Revision 5560722 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 30, 2018, 14:25 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/editors/include/ED_object.h source/blender/editors/object/object_edit.c source/blender/editors/object/object_ops.c |
May 30, 2018, 14:14 (GMT) |
Fix missing movieclip ID type in allowed ones for Outliner... |
Revision 0894fb5 by Campbell Barton (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 30, 2018, 14:01 (GMT) |
Cleanup: shadowed var |
Revision bdd290c by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 30, 2018, 14:00 (GMT) |
Modify mode set routine to enable grease pencil modes Now, when you press the numeric key to change mode, if the object is grease pencil, the grease pencil mode is enabled. |
May 30, 2018, 13:51 (GMT) |
Object Modes: don't de-select others when activating |
Revision d038c07 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 30, 2018, 13:46 (GMT) |
Remove keymap for changing brush using numbers This brush selection wil be replaced with spacebar and a menu. |
May 30, 2018, 13:45 (GMT) |
Fix render info not working with overlap regions |
May 30, 2018, 13:33 (GMT) |
Object Modes: stay in object mode when setting active When activating an object from the 3D view or outliner, keep the newly selected object in object mode. |
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