February 8, 2018, 15:56 (GMT) |
Cycles tests: separate directory for sss tests. |
February 8, 2018, 15:48 (GMT) |
Disable fast adjust code. Add other end spec matching. This fixes a few caess where new width adjustment code was less than ideal. |
February 8, 2018, 15:39 (GMT) |
Remove redundant check for armature mode Caller ensures pose-mode, this flag is only set while drawing. |
February 8, 2018, 15:34 (GMT) |
Fix mixed weight-paint & pose mode |
Revision 3fb4652 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 8, 2018, 15:31 (GMT) |
Cleanup: Rename variables |
February 8, 2018, 15:27 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 9e2faaf by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 8, 2018, 15:08 (GMT) |
WIP: Initial commit to use zdepth render data Still not tested (branch is broken), but this commit is to keep log of the changes. |
February 8, 2018, 14:37 (GMT) |
Remove Carve boolean We've got quite comprehensive BMesh based implementation, which is way easier for maintenance than abandoned Carve library. After all the time BMesh implementation was working on the same level of limitations about manifold meshes and touching edges than Carve. Is better to focus on maintaining one boolean implementation now. Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D3050 |
Revision 71b3495 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 8, 2018, 14:25 (GMT) |
Compile Fix: ob->mode lookups |
Revision 99e8154 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 8, 2018, 14:17 (GMT) |
Compile Fix: Fixes for the mode toggle operators * Changed ob->mode / ob->restore_mode to workspace->object_mode_restore / workspace->object_mode * BKE_workspace_object_mode_set() got removed. From the changes in rna_wm.c in (345c6298e995ea618c34282ba6d7ab5af032f191) it looks like this is all we still need to do now. However, this will need to be reviewed more carefully later. For now, this will do! |
February 8, 2018, 14:14 (GMT) |
Merge branch 'master' into blender2.8 |
February 8, 2018, 14:12 (GMT) |
Depsgraph: Fix missing camera animation after visibility changes Synchronize code in on_visible_update with depsgraph building. Need to update all cameras, since they might be hooked up to marker. |
February 8, 2018, 12:48 (GMT) |
Merge branch 'master' into blender2.8 |
February 8, 2018, 12:38 (GMT) |
Mesh: concave quad support Previously quads always split along first-third vertices. This is still the default, to avoid flickering with animated deformation however concave quads that would create two opposing triangles now use second-fourth split. Reported as T53999 although this issue has been known limitation for a long time. |
February 8, 2018, 11:36 (GMT) |
Dopesheet: Synchronize selection on bones when selecting everything This is also how box selection and mouse selection is working. Requested by Hjalti, reviewed by Joshua. Thanks! |
Revision 781cf30 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 8, 2018, 11:20 (GMT) |
Compile Fix: Use proper flag for tagging temporary datablocks created for drawing only |
February 8, 2018, 10:58 (GMT) |
Fix error in object-mode removal Wasn't setting transform context |
Revision ffc77a4 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 8, 2018, 10:47 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 46c5fe3 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 8, 2018, 10:43 (GMT) |
WIP: Temporary hack to get something showing up when using GP in 2D editors for annotations Temporary restoration of init_palettes() for the non-2D case. Ultimately, this will not remain, but we need to retain support for this until the drawing code is sorted out. |
February 8, 2018, 10:43 (GMT) |
Merge branch 'master' into blender2.8 |
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