Blender Git Commit Log

All Blender Git commits.

Page: 349 / 8462

August 10, 2021, 01:35 (GMT)
Cleanup: initialize variable to quiet warning
August 10, 2021, 01:35 (GMT)
Cleanup: inconsistent parameter name
August 9, 2021, 23:26 (GMT)
VSE: Fix cache invalidation

Blend mode replace is done in preprocessing stage, but property update
function invalidated composite cache.
August 9, 2021, 22:30 (GMT)
Geometry Nodes: Add labels for switch node texture sockets

This makes texture sockets have a label by default. This can be changed
by adding the SOCK_HIDE_LABEL flag to the socket. With this change the
switch node now shows the labels "True" and "False" like for the other
types of sockets.
August 9, 2021, 22:12 (GMT)
Add curve parameter node
August 9, 2021, 20:35 (GMT)
Merge branch 'master' into temp-geometry-nodes-fields-prototype
Revision 3b87fd3 by Hans Goudey (master)
August 9, 2021, 20:25 (GMT)
Cleanup: Remove unecessary RNA get and set functions
August 9, 2021, 20:08 (GMT)
End comments with period
August 9, 2021, 20:08 (GMT)
Remove trailing whitespace
August 9, 2021, 20:06 (GMT)
Merge branch 'master' into refactor-idprop-ui-data
August 9, 2021, 19:52 (GMT)
GHOST/X11: link libGL for EGL to resolve OpenGL symbols

This links libGL, since libOpenGL is not installed by default on some
distributions. This is a workaround to resolve OpenGL symbols, that are
otherwise resolved via GLVND.

Differential Revision: https://developer.blender.org/D12034
August 9, 2021, 19:46 (GMT)
GHOST/X11: enable EGL

This will replace GLX with EGL for X11. GLEW does not support GLX and EGL
at the same time. Most distributions build GLEW with GLX support, so we
have to use the externally provided GLEW and build with EGL support.
This effectively sets WITH_SYSTEM_GLEW to OFF for all Linux configurations.

Differential Revision: https://developer.blender.org/D12034
August 9, 2021, 19:46 (GMT)
GHOST/X11: remove duplicated EGL linking

Differential Revision: https://developer.blender.org/D12034
August 9, 2021, 19:46 (GMT)
GHOST/X11: don't link GLX when using EGL

Differential Revision: https://developer.blender.org/D12034
August 9, 2021, 19:36 (GMT)
Docs: Blend-File: Fix typo

Reviewed By: Blendify

Differential Revision: https://developer.blender.org/D12162
August 9, 2021, 19:33 (GMT)
UI: Clip Editor: Move Annotation Panel to new View tab

To be consistent with all other editors the annotation
layers pannel should be placed in a "View Tab".
In my next commit, this tab will be expanded to include other options.
August 9, 2021, 19:33 (GMT)
UI: Clip Editor: Expose 2D Cursor Location to RNA and UI

To be consistent with the image editors and 3D viewport
the cursor location can be changed from the sidebar.
This was missing from the clip editor, but support has been added in this commit.
Previously, the only way to precisely set the cursor was
to call the set cursor operator then use the redo panel to adjust the value.
Revision b04997c by Hans Goudey (master)
August 9, 2021, 18:42 (GMT)
Fix T90547: Add node errors when compiled without OpenVDB or Bullet

These were added in other places but were overlooked here.
August 9, 2021, 18:36 (GMT)
Add toggle button in overlay menu for thumbnail drawing toggle
August 9, 2021, 17:31 (GMT)
properly adapt selection domain
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021