Blender Git Commit Log

All Blender Git commits.

Page: 3499 / 8462

January 23, 2018, 12:19 (GMT)
Merge branch 'master' into blender2.8
January 23, 2018, 12:07 (GMT)
Fix Cycles assert when resizing rendererd viewport.
January 23, 2018, 11:49 (GMT)
Cycles: change material output displacement to vector.

Previously only scalar displacement along the normal was supported,
now displacement can go in any direction. For backwards compatibility,
a Displacement node will be automatically inserted in existing files.

This will make it possible to support vector displacement maps in the
future. It's already possible to use them to some extent, but requires
a manual shader node setup. For tangent space maps the right tangent
may also not be available yet, depends on the map.

Differential Revision: https://developer.blender.org/D3015
January 23, 2018, 10:12 (GMT)
Cycles: add Displacement node.

This converts object space height to world space displacement, to be
linked to the new vector displacement material output.

Differential Revision: https://developer.blender.org/D3015
January 23, 2018, 10:11 (GMT)
Fix T53854: branched path tracing correlation bug with transparency in split kernel.
January 23, 2018, 09:34 (GMT)
Merge branch 'blender2.8' into greasepencil-object
January 23, 2018, 08:55 (GMT)
Merge branch 'master' into blender2.8
January 23, 2018, 08:48 (GMT)
Cleanup: use doxygen groups for view3d_edit.c
January 23, 2018, 06:28 (GMT)
Cleanup: code comment for view3d_viewmatrix_set
January 23, 2018, 06:21 (GMT)
Cleanup: CMake whitespace
January 23, 2018, 06:07 (GMT)
Manipulator: limit UI for locked views
January 23, 2018, 04:15 (GMT)
Cleanup: avoid passing bContext to cameracontrol
January 23, 2018, 03:00 (GMT)
Merge branch 'master' into blender2.8

# Conflicts:
# source/blender/editors/screen/screen_ops.c
January 23, 2018, 01:13 (GMT)
Merge branch 'master' into blender2.8
January 23, 2018, 01:07 (GMT)
Fix screen split refresh issues

`Ctrl` (enable snapping) ans `TAB` (Switching direction) didn't refresh.
January 23, 2018, 01:06 (GMT)
Cleanup: sync w/ blender2.8 branch

Also make some args const
January 23, 2018, 00:45 (GMT)
Merge branch 'master' into blender2.8
January 23, 2018, 00:17 (GMT)
Merge branch 'master' into blender2.8
January 22, 2018, 21:52 (GMT)
Cycles: Fix optimal BVH selection.
January 22, 2018, 21:42 (GMT)
forgot to include workaround for changing vertex counts
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021