December 21, 2017, 11:17 (GMT) |
Clean up after exiting groom object edit mode. |
December 21, 2017, 11:17 (GMT) |
Merge branch 'master' into blender2.8 |
December 21, 2017, 11:16 (GMT) |
Depsgraph: Fix mistake in previous commit |
December 21, 2017, 11:08 (GMT) |
New draw engine for groom edit mode. |
December 21, 2017, 11:00 (GMT) |
Merge branch 'master' into blender2.8 |
December 21, 2017, 10:58 (GMT) |
Depsgraph: Remove confusing declaration of node method it is only to be implemented for operation node. |
December 21, 2017, 10:47 (GMT) |
Depsgraph: Remove one of temporary tags in the node No real reason to have that, better to free up space for something much more awesome! |
December 21, 2017, 10:35 (GMT) |
Depsgraph: Cleanup, move implementation away from header |
December 21, 2017, 10:17 (GMT) |
Merge branch 'master' into blender2.8 |
December 21, 2017, 10:15 (GMT) |
Depsgraph: Remove evaluation priority completely |
December 21, 2017, 10:14 (GMT) |
Depsgraph: Remove eval priority from debugger This needs to be redone anyway, to correspond to possibly new priorities calculated for evaluaiton. |
Revision be58b71 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 21, 2017, 09:44 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
December 21, 2017, 09:37 (GMT) |
Depsgraph: Remove unused component context functions |
Revision 143f4e5 by Dalai Felinto / Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 20, 2017, 18:11 (GMT) |
Fix for T53599: OpenGL render with transparent background I had to make Eevee draw its scene in the scene pass (before it was doing it in the background pass). This is not ideal since reference images require a separation between scene and background. But it's the best way to solve it now. Clay is working fine. |
December 20, 2017, 18:05 (GMT) |
Fix for T53599: OpenGL render with transparent background I had to make Eevee draw its scene in the scene pass (before it was doing it in the background pass). This is not ideal since reference images require a separation between scene and background. But it's the best way to solve it now. Clay is working fine. |
December 20, 2017, 16:54 (GMT) |
Depsgraph: Remove node class stored in both type info and node This is something deliver form node type, there is no reason to try cache it anywhere, especially since it's not used in any performance critical code. Lighter weight dependency graph is what we want. |
Revision 44408d6 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 20, 2017, 16:47 (GMT) |
Add warning for Fill operator not implemented yet |
December 20, 2017, 16:42 (GMT) |
Cycles: Cleanup, indentation |
Revision 796aae6 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 20, 2017, 16:38 (GMT) |
WIP: Define basic struct/functions for modal fill Not implement yet. Prepare the different elements required by modal operator. |
Revision 5cb127a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 20, 2017, 15:55 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
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Master Commits
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