Revision 8d8975a by Alexander Gavrilov October 18, 2017, 14:41 (GMT) |
Revert: Smooth F-Curves branch for 2.79 |
Revision 4fc7b2a by Alexander Gavrilov October 18, 2017, 14:40 (GMT) |
Smooth F-Curves branch for 2.79 |
Revision 36e5d42 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) October 18, 2017, 14:38 (GMT) |
Version bump to 2.80.2 and initialization code As Grease Pencil branch is developed using 2.80 as base, it's necessary to bump the version and move all initialization code to keep running all Hero open movie files that were created with GP branch. |
October 18, 2017, 14:01 (GMT) |
Depsgraph: Make code correct Was a residue from some debug. |
October 18, 2017, 12:39 (GMT) |
Merge branch 'master' into blender2.8 |
October 18, 2017, 12:35 (GMT) |
Depsgraph: Make Copy-on-Write a command line option Before it was a compile time option which was not very easy to use or test. Now the project is getting more mature, so very soon we will be able to call for a public tests of limited features. The copy-on-write (which includes animation, modifiers) is enabled using --enable-copy-on-write command line argument. |
October 18, 2017, 10:49 (GMT) |
Depsgraph: Remove declaration of legace removed functions |
October 18, 2017, 10:19 (GMT) |
Cycles: Fix wrong shading when some mesh triangle has non-finite coordinate This is fully unpredictable for artists when one damaged object makes the whole scene to render incorrectly. This involves two main changes: - It is not enough to check triangle bounds to be valid when building BVH. This is because triangle might have some finite vertices and some non-finite. - We shouldn't add non-finite triangle area to the overall area for MIS. |
Revision 3057a6d by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) October 18, 2017, 08:47 (GMT) |
Fix after merge errors |
October 18, 2017, 08:46 (GMT) |
Fix crash accessing enums without a context |
Revision a038fa5 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) October 18, 2017, 08:19 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
October 18, 2017, 06:08 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 1eafff4 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) October 18, 2017, 06:06 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
October 18, 2017, 05:40 (GMT) |
Merge branch 'master' into blender2.8 |
October 18, 2017, 05:04 (GMT) |
Cleanup: Use const for RNA EnumPropertyItem args Practically all access to enum data is read-only. |
October 18, 2017, 01:13 (GMT) |
Revision 44c7411 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) October 18, 2017, 00:28 (GMT) |
Remove unused code Turns out this chunk of code won't get run at all (since GP objects store the GP datablock on the ob->gpd pointer and not ob->data like every other object type). |
October 17, 2017, 22:34 (GMT) |
Follow up to engine in workspaces, using clay as default It would be too slow to use Eevee for files that were not prepared for it. And at the moment since this is not set, it was falling back to BI. |
October 17, 2017, 22:14 (GMT) |
Fix crash when Making Duplicates Real for groups |
October 17, 2017, 21:55 (GMT) |
Layers: Fix selected lamp and dupli count for info stats |
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