July 27, 2017, 09:49 (GMT) |
Fix button text overlapping with shortcut text in popups The purpose of the keymap strings is probably for un-embossed menu items like seen in most pulldowns. I can't see a reason for also adding that string for regularly drawn buttons within popups, we don't add it anywhere else in the UI either. So this commit makes sure shortcut strings are only added to buttons that are drawn like pulldown-menu items. |
July 27, 2017, 09:44 (GMT) |
Minor code style corrections |
July 27, 2017, 07:27 (GMT) |
Fix Label colors in popups |
July 27, 2017, 07:13 (GMT) |
Fix: use click style if a pie was spawned by release or click event |
July 26, 2017, 21:43 (GMT) |
Manipulator: remove names They weren't used anywhere, both C & Py manipulators better assign to vars (no lookup needed). |
July 26, 2017, 21:31 (GMT) |
stub update |
July 26, 2017, 21:24 (GMT) |
Cleanup: Py3.7x warning |
July 26, 2017, 21:24 (GMT) |
Cleanup: remove check for old GCC&PPC |
July 26, 2017, 21:24 (GMT) |
Merge branch 'master' into blender2.8 |
July 26, 2017, 20:05 (GMT) |
Minor template code patch. (objectHitList =/= hitObjectList) The Blender text editor's built in python template "Gamelogic" has a reference near the bottom to "objectHitList" as an alleged attribute to the KX_TouchSensor. This name is incorrect, it's correct name is "hitObjectList." Attempting to access the suggested objectHitList returns error... ``` AttributeError: 'KX_TouchSensor' object has no attribute 'objectHitList' ``` The provided diff corrects this minor error. Reviewers: kupoman, moguri, campbellbarton, Blendify Reviewed By: Blendify Tags: #game_engine, #game_python Differential Revision: https://developer.blender.org/D2748 |
July 26, 2017, 17:20 (GMT) |
Fix crash in recent changes to instancing Registrable classes already handled their own instancing, changes to enable instancing everywhere conflicted. |
July 26, 2017, 16:21 (GMT) |
subsurface modier changed to consider alpha display in vpaint |
July 26, 2017, 16:03 (GMT) |
Last commit broke WITH_PYTHON_SAFETY Re-enable BPY_id_release call with thats enabled. |
July 26, 2017, 15:56 (GMT) |
BPY_id_release was a nop, use RNA invalidate directly |
Revision 02543bf by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 26, 2017, 14:51 (GMT) |
Fix segment fault when free GHash If the GHash is null, don't free again |
July 26, 2017, 14:33 (GMT) |
Fix T52186: Crash on bevel bContext is not always available in transform, so need to use explicit scene and scene layer to create evaluation context from. |
July 26, 2017, 14:33 (GMT) |
CLeanup: Use utility function in BKE |
July 26, 2017, 14:33 (GMT) |
Depsgraph: Add utility function to initialize evaluation context from scene and layer |
July 26, 2017, 14:33 (GMT) |
Cleanup, line wraps |
July 26, 2017, 14:33 (GMT) |
Initialize time for evaluation context when creating from bContext |
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Master Commits
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