Revision be70809 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 13, 2017, 16:06 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
July 13, 2017, 16:05 (GMT) |
Merge branch 'master' into blender2.8 |
Revision f1088f3 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 13, 2017, 16:03 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
July 13, 2017, 15:54 (GMT) |
Cleanup: Fix MSVC warning message The const key is required by compiler to avoid warning |
July 13, 2017, 15:36 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 5e31d6c by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 13, 2017, 15:25 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
July 13, 2017, 15:24 (GMT) |
Fix compilation error in Freestyle |
July 13, 2017, 15:20 (GMT) |
Added ability to copy clnors. Also contains commented code for averaging, I'll finish it after weighting modes. No hotkeys for copy (yet). You can copy either face normals or single loop normals. Here single loop normal means: selecting a vert then a face of the vert will copy loop normal of the face associated with this vert. So, standard vert ->click-> copy wont work. click on vert then copy will work if a) Loops of vert are merged b) Loops of vert have same normal value. Pasting works with the same standard selection rules |
July 13, 2017, 14:47 (GMT) |
Cleanup/rename etc. dashed line shaders. Goal is to make them more modular, to allow more variants (variable single-color, thickness, ...) to be added without having to copy-and-change-one-line of whole chain of shaders. |
Revision 01acf2e by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 13, 2017, 14:46 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
July 13, 2017, 14:26 (GMT) |
Sequence editor: Renamed "Override" to "Overwrite" in "Set Selected Strip Proxies" The option has always (un)set the "Overwrite" flag on all strips. Calling it "Override" seems misleading, since even when unchecking it, it overrides whatever was set on the selected strips. It really just (un)sets the "Overwrite" flag, and now it is also labeled as such. |
July 13, 2017, 13:43 (GMT) |
Depsgraph: Begin work on making depsgraph per-scene-layer This is a first step towards proper depsgraph "ownership", where we would allow scene to be in multiple states dependent on active workspace or scene layer. This commit introduces a basic API to get proper dependency graph for a given scene layer. It also renames scene->depsgraph to depsgraph_legacy, so it's easier to search0-n-replace in the future. |
July 13, 2017, 13:23 (GMT) |
Remove unused function It wasn't really correct from the copy-on-write point of view anyway, so better not to have potentially really dangerous function. |
July 13, 2017, 13:23 (GMT) |
Depsgraph: Fix crash with copy-on-write enabled after recent changes The issue was caused by original datablock being returned where we were expecting copy-on-written one to be returned. |
July 13, 2017, 13:23 (GMT) |
Depsgraph: Add extra information to debug logging |
July 13, 2017, 11:22 (GMT) |
Merge branch 'master' into blender2.8 |
July 13, 2017, 10:57 (GMT) |
Depsgraph: Make it more explicit in naming what version of data getetrs returns |
July 13, 2017, 10:51 (GMT) |
Use explicit scene_layer variable name for public API |
July 13, 2017, 10:47 (GMT) |
Fix texture paint crash when painting onto stencil |
July 13, 2017, 10:04 (GMT) |
Eevee small cleanups |
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