July 13, 2017, 10:04 (GMT) |
Eevee: Fix crash on eevee lamps and shadows |
Revision b9c2800 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 13, 2017, 09:34 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 5b2b5d1 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 13, 2017, 09:33 (GMT) |
Remember last Palette used When select a GP Object, the last palette used for drawing is selected. The palette only is selected if one stroke was drawn with this palette. |
July 13, 2017, 09:23 (GMT) |
Correct error from texface removal Missed stencil layer |
July 13, 2017, 09:02 (GMT) |
Always using full shading for eevee + sculpt mode Also disable for dyntopo & multires since its currently not supported. |
Revision f0a7567 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 13, 2017, 08:59 (GMT) |
Cleanup: Replace by generic function Call generic default creation code |
July 13, 2017, 07:17 (GMT) |
Merge branch 'master' into blender2.8 |
July 13, 2017, 05:01 (GMT) |
added alpha support to the collada exporter for vpaint |
July 13, 2017, 04:29 (GMT) |
July 13, 2017, 04:08 (GMT) |
Fix T51100: Vertex pick fails after extrude |
July 12, 2017, 23:45 (GMT) |
Merge branch 'master' of git@git.blender.org:blender.git into blender2.8 |
July 12, 2017, 23:43 (GMT) |
Snap System: remove unused function |
July 12, 2017, 20:09 (GMT) |
added settings for snd particle type vector this extra vector stores snd particle types: drop, float, bubble, tracer |
Revision ef71351 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 12, 2017, 18:35 (GMT) |
UI: Rename panel caption |
Revision a1f0021 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 12, 2017, 18:33 (GMT) |
UI: Move frame lock and opacity to layer panel |
Revision 125e209 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 12, 2017, 18:31 (GMT) |
Create default brushes and colors Create a set of colors and drawing brushes when add a new GP object. |
July 12, 2017, 16:04 (GMT) |
Optimised split to faces and fixed preserve_clnor not keeping clnors |
July 12, 2017, 15:53 (GMT) |
DwM: Option to use final material over mode shading Support using full material shading in sculpt & paint modes mode. Access 'Full Shading' from the display panel when in paint modes. |
July 12, 2017, 15:48 (GMT) |
Gawain: add GWN_vertbuf_clear Needed to clear the buffer without freeing. |
July 12, 2017, 14:55 (GMT) |
Parts now get connected. T-Intersections are bugged sometimes. |
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