Blender Git Commit Log

All Blender Git commits.

Page: 3783 / 8462

Revision 445963f by Dalai Felinto (master)
July 13, 2017, 10:04 (GMT)
Eevee: Fix crash on eevee lamps and shadows
July 13, 2017, 09:34 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 13, 2017, 09:33 (GMT)
Remember last Palette used

When select a GP Object, the last palette used for drawing is selected. The palette only is selected if one stroke was drawn with this palette.
July 13, 2017, 09:23 (GMT)
Correct error from texface removal

Missed stencil layer
July 13, 2017, 09:02 (GMT)
Always using full shading for eevee + sculpt mode

Also disable for dyntopo & multires since its currently not supported.
July 13, 2017, 08:59 (GMT)
Cleanup: Replace by generic function

Call generic default creation code
July 13, 2017, 07:17 (GMT)
Merge branch 'master' into blender2.8
July 13, 2017, 05:01 (GMT)
added alpha support to the collada exporter for vpaint
July 13, 2017, 04:29 (GMT)
Revert T44320: UV island overlap considered linked

In the reported example it seemed reasonable to apply this change.
But it causes a much more common case (selecting projections)
to be split into 2x islands.

Resolves T50970
July 13, 2017, 04:08 (GMT)
Fix T51100: Vertex pick fails after extrude
July 12, 2017, 23:45 (GMT)
Merge branch 'master' of git@git.blender.org:blender.git into blender2.8
July 12, 2017, 23:43 (GMT)
Snap System: remove unused function
July 12, 2017, 20:09 (GMT)
added settings for snd particle type vector

this extra vector stores snd particle types: drop, float, bubble, tracer
July 12, 2017, 18:35 (GMT)
UI: Rename panel caption
July 12, 2017, 18:33 (GMT)
UI: Move frame lock and opacity to layer panel
July 12, 2017, 18:31 (GMT)
Create default brushes and colors

Create a set of colors and drawing brushes when add a new GP object.
July 12, 2017, 16:04 (GMT)
Optimised split to faces and fixed preserve_clnor not keeping clnors
July 12, 2017, 15:53 (GMT)
DwM: Option to use final material over mode shading

Support using full material shading in sculpt & paint modes mode.

Access 'Full Shading' from the display panel when in paint modes.
July 12, 2017, 15:48 (GMT)
Gawain: add GWN_vertbuf_clear

Needed to clear the buffer without freeing.
July 12, 2017, 14:55 (GMT)
Parts now get connected. T-Intersections are bugged sometimes.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021