Blender Git Commit Log

All Blender Git commits.

Page: 4236 / 8462

August 19, 2016, 19:09 (GMT)
Merge branch 'master' into soc-2016-pbvh-painting
August 19, 2016, 19:08 (GMT)
Removed unnecessary debug code. Forgot to remove some old code.
August 19, 2016, 16:45 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools
August 19, 2016, 16:42 (GMT)
WIP Packing: working concave support.

Functionality is there, still needs optimizations and initial upscaling for best results.
Cleanup commit coming, this will also re-enable iterative computations
August 19, 2016, 15:00 (GMT)
Fix T49105: Array modifier displayed in Edit mode crashes on selection, with End Cap enabled.

Origindex can be invalid, code was not fully protected against it...
August 19, 2016, 13:51 (GMT)
Fix broken keymap loading with disabled ndof - revert part of recent rBb10d0058d72da30

ifdef?ing out defines in DNA/RNA is not a good idea, was breaking alternative keymaps loading
from splash screen e.g. (reported by Sergey over IRC, thanks).
August 19, 2016, 12:08 (GMT)
refactored inflow flag
August 19, 2016, 12:06 (GMT)
added gravity field and clean up UI a bit
August 19, 2016, 12:01 (GMT)
fixed obstacles for liquids (=blender source - manta liquid script needs some more customizations)
August 19, 2016, 10:21 (GMT)
2D stabilization: Make interface more compact

Joins some things to the same row and uses aligned columns to get
minimum use of vertical space.

Probably still some tweaks required, but getting there :)
Revision 7e02d33 by Mike Erwin (master)
August 19, 2016, 04:52 (GMT)
OpenGL: don't poll for errors, rely on KHR_debug

Errors are caught & reported by our GL debug callback. This gives us way more useful information than sporadic calls to glGetError.

I removed almost all use of glGetError, including our own GPU_ASSERT_NO_GL_ERRORS and GPU_CHECK_ERRORS_AROUND macros.

Still used in rna_Image_gl_load because it passes unvalidated input to OpenGL functions.

Still used in gpu_state_print_fl_ex as an exception handling hack -- will rewrite this soon.

The optimism embodied by this commit will not prevent OpenGL errors. We need to analyze what would cause GL to fail at certain points and proactively intercept these failures. Or guarantee they can't happen.
August 19, 2016, 03:22 (GMT)
Alembic: fix crash accessing invalid objects.
August 19, 2016, 02:42 (GMT)
Fix T49111: Automatically add file path suffix for Alembic and Collada
export.

This aligns the behaviour of the file selection with the other
exporters. The Alembic case would fail if the filepath did not have an
extension set.

Also set a default file name for the Alembic export operator in case the
Blender file was not saved before exporting.
August 18, 2016, 23:20 (GMT)
Cleanup: Remove redundant comment
August 18, 2016, 23:01 (GMT)
Make scene copying work with layers
August 18, 2016, 21:12 (GMT)
cleaned up a bit in mantaflow scripts
August 18, 2016, 19:17 (GMT)
Merge branch 'master' into soc-2016-cycles_images
August 18, 2016, 19:17 (GMT)
Revert "Half Floats: Initial support for CUDA."

This reverts commit ef7d3af938514d4dfb7d7c2376c8fa6720c45279.
August 18, 2016, 18:47 (GMT)
Cycles: Fix wrong allocator used for spatial builder
August 18, 2016, 18:08 (GMT)
Curves: Keymaps

Added keymaps for extend, batch extend, trim, offset, fillet and chamfer tools.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021