November 22, 2019, 16:39 (GMT) |
Overlay Mode: Fix infront depth sorting This is an improvement to 2.81. In front objects and extras are correctly depth sorted. The approach is to share an in-front depth buffer between all engines so that workbench fill it with the infront objects depth. Then the overlay engine can use it again to draw in front objects overlays correctly occluded by the other "in front" objects surfaces. |
November 22, 2019, 16:38 (GMT) |
GPencil: More tweaks to UI panels |
November 22, 2019, 16:04 (GMT) |
GPencil: Display two colors only for required Tools |
November 22, 2019, 15:50 (GMT) |
GPencil: Add Add/Sub Brush color to Display Panel |
November 22, 2019, 15:32 (GMT) |
Merge branch 'master' into temp-graph-select-changes |
November 22, 2019, 15:29 (GMT) |
GPencil: Use Standard Falloff curves for Sculpt/Weight Paint As the tools are bruhes, we can use the standard Curves. |
November 22, 2019, 15:26 (GMT) |
Overlay Engine: Improve In Front pass ordering This does not fix all the issues. For instance extra's are always drawn occluded. |
November 22, 2019, 15:11 (GMT) |
GPencil: Cleanup - Reorder Make list |
November 22, 2019, 15:11 (GMT) |
GPencil: Rename Panel |
November 22, 2019, 14:51 (GMT) |
Add threaded handling of finalize callbacks for parallel range pool. As suggested by @sergey in review comments, thanks. Thhis will add a additional speed-up benefit to using those pools when finalization computations are not trivial. |
November 22, 2019, 14:30 (GMT) |
Merge branch 'master' into tmp-task-foreach-pool |
November 22, 2019, 13:29 (GMT) |
Squashed UDIM patch (D3509) another time Apparently the buildbot process changed and it builds the latest branch commit now. |
November 22, 2019, 13:25 (GMT) |
Revert "Squashed UDIM patch (D3509) once again" This reverts commit 4e90f53dbcf0220f2daa25bb8d1b389bee1bb8de. |
November 22, 2019, 13:24 (GMT) |
Squashed UDIM patch (D3509) once again |
November 22, 2019, 13:24 (GMT) |
Merge branch 'master' into experimental-build |
November 22, 2019, 13:06 (GMT) |
Replaced `#include "../usd.h"` with `#include "usd.h"` |
November 22, 2019, 13:06 (GMT) |
Also `include pxrTargets-release.cmake` when harvesting dependencies |
November 22, 2019, 12:03 (GMT) |
Added & corrected GPL license blocks |
November 22, 2019, 12:02 (GMT) |
Mantaflow: Small adjustments to surface-distance parameter Better default values |
November 22, 2019, 11:44 (GMT) |
USD: Build improvements - Removed the `USD_PATH` variable, expose `USD_ROOT_DIR` from `FindUSD.cmake` instead. - Properly call `find_package_wrapper(USD)` from `platform_unix.cmake`. - Added USD files to `harvest.cmake`. - Removed `external_python` from USD dependencies, as we don't use USD's Python interface. - Removed Fink and DarwinPorts support. - Enable USD in `blender_full.cmake` |
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Master Commits
MiikaHweb | 2003-2021