Blender Git Commits

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July 13, 2019, 14:22 (GMT)
Fix some issues, improve error message

Fixes:
* Destruct surface when destroying session on error. Fixes null pointer
dereference when trying to draw the surface on next redraw.
* Fix trying to enable same extensions/API-layers multiple times due to
static array usage not being cleared after error.
* Null pointer dereference with OpenGL drawing
July 13, 2019, 10:51 (GMT)
Add a visibility flag for time node

This should help to reduce computation overhead for non time node
July 13, 2019, 09:35 (GMT)
Merge branch 'master' into greasepencil-object
July 13, 2019, 09:35 (GMT)
LANPR: Moved lanpr_util.c into ED.
July 13, 2019, 09:07 (GMT)
LANPR: Moved non-drawing related chaining code to ED.
July 13, 2019, 08:28 (GMT)
LANPR: Fixing local functions.
July 13, 2019, 08:19 (GMT)
LANPR: Fixing local function and naming.
July 13, 2019, 08:00 (GMT)
LANPR: Moved CPU side calculations to ED.
July 13, 2019, 07:23 (GMT)
LANPR: Line layer operators now moved to ED
July 13, 2019, 06:36 (GMT)
LANPR: Changed to ED_ prefix.
July 13, 2019, 06:13 (GMT)
LANPR: Move GPencil operators into ED
July 13, 2019, 02:44 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2019-npr
July 12, 2019, 23:19 (GMT)
Fix crash on OpenXR error before context is created fully
July 12, 2019, 17:51 (GMT)
Show useful error reports in case of errors.

E.g. with an active OpenXR runtime installed, but no HMD plugged in,
Blender will now show: "Failed to get device information. Is a device
plugged in?".
In case of such errors, the VR-session will be cleanly exited, with
no side effects to the rest of Blender (at least if there are no bugs).

The GHOST_Xr API now allows setting a custom error handling callback
which may cleanly destroy all GHOST_Xr data.
July 12, 2019, 15:01 (GMT)
[Fast import/export] Added proper material support
July 12, 2019, 15:01 (GMT)
[Fast import/export] Fixed index of normals
July 12, 2019, 13:59 (GMT)
USD: added USD export to the File > Export menu

This also required exposing the build option `bpy.app.build_options.usd`.
July 12, 2019, 13:20 (GMT)
USD: Avoid writing invisible particle emitter meshes
July 12, 2019, 13:19 (GMT)
USD: Offer choice for viewport or render settings

The exporter operator now takes a parameter to choose the depsgraph
evaluation mode (Viewport/Render). This makes it easier to switch between
exporting particle hair (Render) or mesh hair (Viewport).
July 12, 2019, 13:06 (GMT)
Merge branch 'master' into functions
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021