Blender Git Commits

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July 6, 2019, 02:36 (GMT)
[Fast import/export] Fixed bug where address of temporary pointer is taken, leading to UB
July 6, 2019, 02:03 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2019-npr

# Conflicts:
# source/blender/draw/intern/draw_manager.c
July 6, 2019, 02:03 (GMT)
[Fast import/export] Fixed OBJ indexing, after previous commit
July 6, 2019, 00:20 (GMT)
[Fast import/export] Reorder OBJ export so vertices, UVs and Normals for each mesh are respectively grouped. Only write mtllib if exporting materials
July 5, 2019, 20:15 (GMT)
Merge branch 'master' into greasepencil-object
July 5, 2019, 16:11 (GMT)
USD: Added exporting the camera

Only perspective cameras are supported for now. I also had to add a function
`BKE_camera_sensor_size_for_render()` that calculates the sensor width
or height, depending on the fitting parameter and the scene render
resolution aspect ratio.
July 5, 2019, 16:07 (GMT)
remove unused modifier properties
July 5, 2019, 15:38 (GMT)
initial turbulence node
July 5, 2019, 15:10 (GMT)
Merge branch 'master' into greasepencil-object
July 5, 2019, 15:09 (GMT)
GPencil: Improve management of curves without material

The SVG to Curves add-on gets some curves without material. Now these curves are set to a Pink material.
July 5, 2019, 14:56 (GMT)
use gravity node in simulation
July 5, 2019, 14:39 (GMT)
initial gravity force node ui
July 5, 2019, 14:28 (GMT)
USD: export meters-per-unit scale in stage metadata

When set to a non-metric unit system, Blender internally still stores
imperial units, so the scale is the only thing we need to write to USD.
July 5, 2019, 14:20 (GMT)
USD: also export the last frame
July 5, 2019, 13:56 (GMT)
USD: improved exporter progress reporting
July 5, 2019, 13:40 (GMT)
initial mesh collision event node
July 5, 2019, 13:39 (GMT)
Raise error when reading Alembic with degenerate geometry, cherry picked from tangent anim blender278 remote

Raise error when reading Alembic with degenerate geometry Alembic files containing faces with fewer than 3 vertices were causing Blender to crash. While this is not a proper fix (would require actually handling the invalid geometry), this at least prevents the crash, instead giving an error message, informing of the degenerate geometry. (cherry picked from commit aeb4fdbe3ef63a3fcf7920f5fb1f4484da1a1fe3)
July 5, 2019, 13:19 (GMT)
cleanup age reached event inserter
July 5, 2019, 13:13 (GMT)
get node of socket from indexed tree
July 5, 2019, 13:12 (GMT)
Cleanup: Fix build error with MSVC

space after is not allowed
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021