August 25, 2021, 16:30 (GMT) |
Cleanup: clarify code comments, use same logic for future GPU device |
August 25, 2021, 15:49 (GMT) |
Cycles X: some refinements for the make new Random Walk mode * Make scattering radius more similar to the old one, for easier comparison between modes and converting existing files. * Change default subsurface mode to Random Walk in startup file. * Fix incorrect clamping in OSL closure. |
August 25, 2021, 15:01 (GMT) |
Fix crash cancelling render in middle of scene update Particularly likely with preview renders. Detect cancel state after scene update rather than using incomplete scene for render. |
Revision c2122c3 by Hans Goudey (temp-geometry-nodes-fields, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-parallel-multi-function) August 25, 2021, 14:55 (GMT) |
Remove GArray, futher improvement |
August 25, 2021, 14:01 (GMT) |
Merge branch 'master' into asset-greasepencil |
August 25, 2021, 13:43 (GMT) |
FFMPEG: Fix building with older versions that need FFMPEG_USE_DURATION_WORKAROUND |
August 25, 2021, 13:43 (GMT) |
VSE: Flush audio encode after finishing video export We didn't flush audio after encoding finished which lead to audio packets being lost. In addition to this the audio timestamps were wrong because we incremented the current audio time before using it. Reviewed By: Richard Antalik Differential Revision: https://developer.blender.org/D11916 |
Revision 9207920 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) August 25, 2021, 13:38 (GMT) |
EEVEE: LightGrid: Fix divide by zero leading to wrong world lighting This integer divide by zero was evaluated to 0 on all platform but apple, where it yields 1. The world lighting would then sample the 1 sample of the first grid instead of its own sample. |
August 25, 2021, 10:01 (GMT) |
commit prior to small cleanup |
August 25, 2021, 07:38 (GMT) |
Cleanup. |
August 25, 2021, 07:26 (GMT) |
Cleanup, rename some members, comments. |
August 25, 2021, 07:10 (GMT) |
Cleanup, unused function. |
August 25, 2021, 07:10 (GMT) |
Use loose geometry lengths from MeshRenderData. |
August 25, 2021, 06:55 (GMT) |
Merge branch 'master' into temp-runtime-node-def |
August 25, 2021, 05:03 (GMT) |
Cleanup, comments. |
August 25, 2021, 04:48 (GMT) |
Cleanup: reuse existing loose geometry facility. |
August 25, 2021, 03:27 (GMT) |
Curve Pen: Make cyclic only if more than 2 points |
August 25, 2021, 03:06 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
August 25, 2021, 03:00 (GMT) |
LineArt: Fix mesh freeing for obi->original_me |
August 25, 2021, 02:39 (GMT) |
LineArt: Stroke Offset fixes |
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Master Commits
MiikaHweb | 2003-2021