Blender Git Commits

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June 10, 2019, 20:16 (GMT)
Cleanup: Rename graphics-lib to graphics-binding
June 10, 2019, 20:06 (GMT)
Merge branch 'master' into soc-2019-openxr
June 10, 2019, 19:59 (GMT)
Proper management of OpenXR graphics bindings for session setup

OpenXR needs to interface with some graphics library (OpenGL, Vulkan,
DirectX, etc.). This is done through graphics binding extensions. The
OpenXR specification requires these to be properly set up before a
session is created.

Adds the following:
* Support priority list of multiple graphics binding extensions (e.g.
check OpenGL extension availability first, DirectX on Windows second,
etc.)
* Barebones for passing graphics library data to OpenXR session
creation. This is highly system dependent, e.g. it requires GLX data
for OpenGL on X11 systems (XrGraphicsBindingOpenGLXlibKHR). More work,
including additions to GHOST, will be needed once I get to the more
graphics related stuff.
* Create an own graphics context for the VR session. It's not doing
anything useful yet. This is just to fool the Monado OpenXR runtime
so that it actually attempts to create the OpenXR session.
* Had to add two CMake modules for platform dependent #define's required
by the OpenXR specification.
Revision 896ee50 by Cristian Kovacs (cycles_unbiased_volumes)
June 10, 2019, 14:42 (GMT)
Adding a new axial orientation to the blender toolbox. It allows for precise axis control of translation even when objects are parented to one another.
June 10, 2019, 11:57 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2019-npr
June 10, 2019, 11:52 (GMT)
LANPR: Software mode now allows camera lens shift.
June 10, 2019, 10:23 (GMT)
initial particle action abstraction
June 10, 2019, 10:05 (GMT)
compute new positions and velocities in separate buffer
June 10, 2019, 10:04 (GMT)
cleanup naming
June 10, 2019, 10:03 (GMT)
ArrayRef.copy_from
June 10, 2019, 09:17 (GMT)
LANPR: sample and batch pool goes to lanpr_share.
June 10, 2019, 09:11 (GMT)
use NamedBuffers in more places
June 10, 2019, 09:07 (GMT)
rename buffer accessors
June 10, 2019, 08:53 (GMT)
rename Vec3 to float3
June 10, 2019, 08:15 (GMT)
LANPR: hide render_buffer from SceneLANPR, implemented copy and free functions. No memory leaks on software mode now.
June 10, 2019, 06:39 (GMT)
Merge branch 'master' into greasepencil-object
June 10, 2019, 05:52 (GMT)
LANPR: Renoved workbench engine registeration. Now LANPR registers correctly. Memory free working.
June 9, 2019, 18:48 (GMT)
Split profile path creation widget from colormapping code with added files
June 9, 2019, 11:51 (GMT)
add byte attribute type
June 9, 2019, 11:18 (GMT)
experimental turbulence force
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021