Blender Git Commits

Blender Git commits from all branches.

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July 17, 2017, 10:05 (GMT)
WIP: More work on modifiers

Add new modifier for thickness and reorganize code
July 17, 2017, 09:48 (GMT)
Merge branch 'master' into id_copy_refactor
July 16, 2017, 16:54 (GMT)
Fix modifier update when change mode
July 16, 2017, 15:40 (GMT)
New subdivide stroke modifier

This modifier add intermediary points to stroke to get more control points for other modifiers as Noise.

This is not a subsurf modifier. This will be a different one.
July 16, 2017, 15:27 (GMT)
Refresh cache when modifiers are changed

The draw cache must be set as dirty after move up/down or remove modifier
July 16, 2017, 13:48 (GMT)
Cleanup: Replace by standard function
July 16, 2017, 13:32 (GMT)
Cleanup: Remove unused define
July 16, 2017, 13:20 (GMT)
Merge branch 'master' into soc-2017-normal-tools
July 16, 2017, 11:24 (GMT)
More changes to noise modifier

Apply more changes and add support functions for apply, remove, etc.
July 16, 2017, 10:48 (GMT)
Merge branch 'blender2.8' into strand_editmode2.8
July 15, 2017, 17:46 (GMT)
WIP: First modifier for grease pencil
July 15, 2017, 09:29 (GMT)
Proof of concept to duplicate stroke
July 14, 2017, 18:45 (GMT)
outflow cleanup in liquid script

now using initDomain() to set outflow cells
July 14, 2017, 18:41 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 14, 2017, 14:55 (GMT)
Topograb: Tried Fixing dyntopo crash using original coordinates. Dyntopo is working now. Still some error but it does not crashes now!
July 14, 2017, 08:39 (GMT)
now alpha effect can be seen in 3d view in vpaint
July 13, 2017, 16:06 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 13, 2017, 16:03 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 13, 2017, 15:25 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 13, 2017, 15:20 (GMT)
Added ability to copy clnors.

Also contains commented code for averaging, I'll finish it after weighting modes. No hotkeys for copy (yet). You can copy either face normals or single loop normals.
Here single loop normal means: selecting a vert then a face of the vert will copy loop normal of the face associated with this vert. So, standard vert ->click-> copy wont work.

click on vert then copy will work if a) Loops of vert are merged b) Loops of vert have same normal value.
Pasting works with the same standard selection rules
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021