Blender Git Commits

Blender Git commits from all branches.

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December 13, 2016, 12:03 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into render-layers

plus manual rna fixup
December 13, 2016, 10:25 (GMT)
fix for rotational and splinter (with splitshards) issues in dynamic fracture
December 13, 2016, 08:53 (GMT)
Cycles: Add a bit more error checking for split kernel

This helps catch some memory issues and avoids some crashes, but still
need to figure out a way to handle this better.
December 12, 2016, 21:11 (GMT)
fix attempt for getting better fractal details, using bbox center and a smaller fractal plane now
December 12, 2016, 21:08 (GMT)
crash fix for having less shards than connections in connected fractured objects
December 12, 2016, 19:43 (GMT)
crash fix attempt for connected fm objects
December 12, 2016, 15:32 (GMT)
Merge branch 'master' into asset-engine

Conflicts:
source/blender/blenkernel/intern/library.c
December 12, 2016, 13:24 (GMT)
improvements for inter-object constraints and fix for dissolve constraint when not kinematic (needs to be triggered still)
December 12, 2016, 12:08 (GMT)
unittest: test cleanup
December 12, 2016, 11:56 (GMT)
Layers: change the API so that we can run a function on every object of the scene

use tag to make sure we call each object only once
December 12, 2016, 11:12 (GMT)
Scene copy (full or link) working for layers

I'm using the flags in the objects instead of bases.
December 12, 2016, 10:52 (GMT)
scenelayer: unittest more granular, for debugging
December 11, 2016, 23:26 (GMT)
first attempt of inter-object constraints with fracture modifier, via regular constraint / connect operator
December 11, 2016, 18:44 (GMT)
added new trigger settings: propagate trigger, dynamic trigger and constraint dissolve

propagate trigger allows to propagate impulses across different FM objects, dynamic trigger can start a dynamic fracture independent from force, and constraint dissolve means that all constraints of activated shards will be disabled immediately
December 9, 2016, 13:01 (GMT)
Add missing CMakeLists file
December 9, 2016, 13:00 (GMT)
Make WorkSpace and WorkSpaceLayout local DNA structs

Wanted to try this to avoid having (almost) global scope of DNA structs, instead, everything should be handled through BKE_workspace API.
December 9, 2016, 01:42 (GMT)
File read/write support
December 8, 2016, 22:02 (GMT)
Move screen drawing functions into new screen_draw.c
December 8, 2016, 21:44 (GMT)
Move scene utils into own file (and improve API)

Previously they were kinda mixed with screen utils.
December 8, 2016, 21:35 (GMT)
Implement angular bending damping
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021