December 13, 2016, 12:03 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into render-layers plus manual rna fixup |
Revision d74d156 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 13, 2016, 10:25 (GMT) |
fix for rotational and splinter (with splitshards) issues in dynamic fracture |
December 13, 2016, 08:53 (GMT) |
Cycles: Add a bit more error checking for split kernel This helps catch some memory issues and avoids some crashes, but still need to figure out a way to handle this better. |
Revision ef78283 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 12, 2016, 21:11 (GMT) |
fix attempt for getting better fractal details, using bbox center and a smaller fractal plane now |
Revision c01dc55 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 12, 2016, 21:08 (GMT) |
crash fix for having less shards than connections in connected fractured objects |
Revision 3d7b6b6 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 12, 2016, 19:43 (GMT) |
crash fix attempt for connected fm objects |
December 12, 2016, 15:32 (GMT) |
Merge branch 'master' into asset-engine Conflicts: source/blender/blenkernel/intern/library.c |
Revision 30fc776 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 12, 2016, 13:24 (GMT) |
improvements for inter-object constraints and fix for dissolve constraint when not kinematic (needs to be triggered still) |
December 12, 2016, 12:08 (GMT) |
unittest: test cleanup |
December 12, 2016, 11:56 (GMT) |
Layers: change the API so that we can run a function on every object of the scene use tag to make sure we call each object only once |
December 12, 2016, 11:12 (GMT) |
Scene copy (full or link) working for layers I'm using the flags in the objects instead of bases. |
December 12, 2016, 10:52 (GMT) |
scenelayer: unittest more granular, for debugging |
Revision 88fc1dd by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 11, 2016, 23:26 (GMT) |
first attempt of inter-object constraints with fracture modifier, via regular constraint / connect operator |
Revision 0749338 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 11, 2016, 18:44 (GMT) |
added new trigger settings: propagate trigger, dynamic trigger and constraint dissolve propagate trigger allows to propagate impulses across different FM objects, dynamic trigger can start a dynamic fracture independent from force, and constraint dissolve means that all constraints of activated shards will be disabled immediately |
Revision 3788eea by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 9, 2016, 13:01 (GMT) |
Add missing CMakeLists file |
Revision bdc209f by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 9, 2016, 13:00 (GMT) |
Make WorkSpace and WorkSpaceLayout local DNA structs Wanted to try this to avoid having (almost) global scope of DNA structs, instead, everything should be handled through BKE_workspace API. |
Revision f992526 by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 9, 2016, 01:42 (GMT) |
File read/write support |
Revision f633873 by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 8, 2016, 22:02 (GMT) |
Move screen drawing functions into new screen_draw.c |
Revision 944b920 by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 8, 2016, 21:44 (GMT) |
Move scene utils into own file (and improve API) Previously they were kinda mixed with screen utils. |
December 8, 2016, 21:35 (GMT) |
Implement angular bending damping |
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